I read it and understood, but any additional bonus regardless if it is morale or determination would have a detremental effect on frontlines for the reasons I mentioned. People would get bored of playing and loosing all the time to people that have a distinct stat advantage. Regardless of their methods of obtaining their gear, it would have the same result of driving the casual player/new people away because it simply wont be fun.

With the current balance its fun for everyone and wins are all based on Skill, Strategy and Coordination!

I think the only way to resolve this would be to introduce some more smaller scale PVP content where the gear is relevant again or create 2 queues in the DF for frontlines, one where PVP gear stats work and one where they dont.