Quote Originally Posted by Immut View Post
Stuff.
So with 100str, 100det, 100crt and 30 weapon damage I should do raw:

39,80375412 Fast
55,72525577 Savage
68,99317381 RoH
132,6791804 Flash

Enmity. If it is multiplied by the enmity changers it gives:

119,4112624 Fast
167,1757673 Savage
344,9658691 RoH
132,6791804 Flash

And with Shield Oath:

238,8225247 Fast
334,3515346 Savage
689,9317381 RoH
265,3583608 Flash

So, in 7,5 seconds with shield oath I can do 1263,10 Enmity with full combo or 796 with 3 times Flash (which is 63% of the enmity I can generate with combo). That's cool, lets see how much my DPS will do in the same time (with slightly better weapon (35) and better STR 200). I take the most basic combo of DRG:

60,83551785 True Thrust
81,1140238 Vorpal Thrust
133,8381393 Full Thrust

That is 275 enmity. In theory I should be able to cover his 7,5s combo with 2 flashes and not have to spam another one. So having a rotation of Flash / Flash / Fast blade in first 7,5 seconds should do 769,53 enmity on 1 target and 530 on all targets. Then I can savage on next and RoH on last and RoH on 1st again to cover the enmity for another 7,5seconds. That gives me some ideas... And it also means that using Provoke into Shield toss is inferior to Provoke into flash / RoH (as RoH does the same amount of enmity as flash when out of combo).

And one more: how much does the Bloodbath add to enmity counter when used (i know it gives some at the moment when you active it but how much it adds each hit?)