Quote Originally Posted by Billzey View Post
What's your point? People did the exact same thing with t2, and SE never changed it.
SE designed ADS to enrage and do nothing but an AoE attack constantly. Players are not breaking the fight mechanics, they're simply waiting for it (I wish people didn't do enrage thought, it's boring). The boss changes the fight mechanics itself because SE designed it that way. Now that is what you could call it "being smart" even if it's a silly way to win (even though I'm against enrage because it's boring and long, I can't deny the previous statement).

Quote Originally Posted by NyneAlexander View Post
furthermore, tanking ANY ex primal with titan bypasses the tank swap mechanic. If it hasn't been fixed yet, then why would it now?
Bypassing tank swap mechanics didn't break the fight mechanics skipping them like they do with Ramuh, that's the difference. Previous tank swaps are simply waiting for stacks to acumulate and switching, while Ramuh requires items around the arena to do so, items that are aswell used in other mechanics of the fight such as breaking chains or removing extra orbs to decrease Ramuh's damage. If you had both tanks swapping constantly, you'd have to really take care on how many orbs do you wanna consume (extra ones) to leave enough for tanks and chained people constantly, making the fight more hectic at certain points when several mechanics meet at once, as it is designed to be.