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  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jacost View Post
    Because they're not meant to be challenging. Putting a cap on rewards would actually make the system behave almost the way it's meant to.
    This is more logical. People aren't stepping on each other and using bannable hacks simply for the thrill of the hunt and some glamour gear. They want to upgrade their weathered gear and relic weapons without having to raid.
    (1)

  2. #2
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Dyvid View Post
    This is more logical. People aren't stepping on each other and using bannable hacks simply for the thrill of the hunt and some glamour gear. They want to upgrade their weathered gear and relic weapons without having to raid.
    It has nothing to do with people wanting to upgrade without raiding. It's the fact that Raids are locked to 1 sand per week per 8 people (2 if you can down Turn 9). Not to mention some statics have set loot order so it could be weeks before you even have a chance at a sand. On the flip side, if you PUG everything you have RNG to contend with as all 8 people will be rolling on that Sand.
    (2)