Quote Originally Posted by Tupsi View Post
Which is why ARR is so generic - It's "what we wanted" - XIV to become "standard" that they threw out some of the better systems going for it to attain that. You may not want it back but I, on the other hand, want more engaging battles and battles where breaking limbs or parts of the body can change the flow of battle and not rely on instant kill mechanics every time to bring "challenge."
If my memory serves me correctly, the targeted attacks on NMs in 1.0 had no effect on the battle, just on the possible drops that came afterward?