Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 72
  1. #11
    Player
    HorrorStory's Avatar
    Join Date
    Sep 2013
    Posts
    106
    Character
    Ragnus Ironhand
    World
    Lamia
    Main Class
    Pugilist Lv 60
    And thank goodness for that. Speedruns bring out the inner jackass in some people.
    (18)

  2. #12
    Player
    Xerxxes's Avatar
    Join Date
    May 2014
    Posts
    15
    Character
    Lenissa Elovin
    World
    Shiva
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by saeedaisspecial View Post
    Sure, that's your right to. The issue is that before there were opportunities for both sides.
    Now? You've got to do one and there's zero option for the other.
    normally its not me, healer, or dps to decide if we make a speedrun or not, its the tank. so now i am not forced into speedruns by others, i can enjoy the game much more. for those who really want tomes so badly i recommend to build a speedrun group.
    (4)

  3. #13
    Player
    KillyBamp's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Aiye Pochre
    World
    Coeurl
    Main Class
    Archer Lv 50
    IKR! They should just add a tele at the start of every dungeon that just takes you straight to the last boss.....and a switch that just instakills him so you don't have to waste your time actually dpsing him.
    In fact when you log in to FFXIV you should automatically have all classes maxed out and your retainer should just give you every single item in the game ever so you don't have to waste your time running any of the content at all.
    (11)

  4. #14
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by KillyBamp View Post
    IKR! They should just add a tele at the start of every dungeon that just takes you straight to the last boss.....and a switch that just instakills him so you don't have to waste your time actually dpsing him.
    In fact when you log in to FFXIV you should automatically have all classes maxed out and your retainer should just give you every single item in the game ever so you don't have to waste your time running any of the content at all.
    Wow, way to miss the entire point. Speedruns are anything but what you describe. Honestly in the long run it's the only way to keep a dungeon fun, even Tamtara is going to get boring after you've seen it the 100th time.
    (2)

  5. #15
    Player
    KillyBamp's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Aiye Pochre
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alistaire View Post
    Wow, way to miss the entire point. Speedruns are anything but what you describe. Honestly in the long run it's the only way to keep a dungeon fun, even Tamtara is going to get boring after you've seen it the 100th time.
    I didn't miss the point. OP is complaining about not being able to speedrun dungeons that take hardly any time to complete in the first place. Banana mechanic in Hullbreaker anyone? Nope, just burn.
    You must have a really short attention span if you think these new dungeons are a drag.
    (8)

  6. #16
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Boo hoo, you can still speed run brayflox and get tomes faster than the new dungeons.
    (4)

  7. #17
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by HorrorStory View Post
    And thank goodness for that. Speedruns bring out the inner jackass in some people.
    I'd tend to agree. I've seen more ragequits over speedruns than any other reason. *shrugs* Personally speaking, I like the fact that you actually have to accomplish objectives a little more involved than "pull everything into a pile and nuke it" in order to proceed in the dungeons. I love all of the new ones. ^^
    (6)

  8. #18
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    I thought people were already speedrunning TT and SV? I haven't had much time on since the patch dropped and have only done SV as far as 4-man but it seemed like a SR would be super easy. I don't particularly recall many forced stops between bosses.
    (0)

  9. #19
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    And about time they did that! Great job, SE.
    (3)

  10. #20
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by KillyBamp View Post
    I didn't miss the point. OP is complaining about not being able to speedrun dungeons that take hardly any time to complete in the first place. Banana mechanic in Hullbreaker anyone? Nope, just burn.
    You must have a really short attention span if you think these new dungeons are a drag.
    No, you missed the point.
    Speed runs are the cause of the complaints, but this thread isn't about me wanting Speed Runs to be a thing again. It's that the all the forced stops in the new dungeons are really, really ridiculous. There's just to many.
    The forced stops were SE's solution to stopping speed runs, that's why they're in. That is the only reason I bring up speed runs.
    With that said, their solution is far too overboard for my taste, it makes the dungeons a boring chore to constantly be stopping for no good reason. Standing around isn't fun.
    (0)

Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast