Ape has damage reduction, but you can bust him up after one banana. Worm has have, what? 30s of downtime total if you use LB? The stop-and-go will become invisible as people master multitasking; the real concern in speed run is how much time it takes, rather than how much time you feel like you're wasting.
That said, I think we should use this thread to share strategies to make speed runs in the new dungeons more efficient in spite of these forced stops. Tamtara seems like a good candidate for speediest run, but I keep getting Hullbreaker in roulette.![]()