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  1. #1
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    Rawk is correct in what he is saying. Currently PvP gear is lacking a whole stat as part of it's budget, because they get morale. In Frontlines, PvE gear dominates because it gets all of it's stats, where Morale is ignored. If SE wants to balance things this way, why not add an additional stat category to PvP gear, making it viable in PvE? Would that be unfair to players who only participate in PvE content?
    (1)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rawkzor View Post
    Rawk is correct in what he is saying. Currently PvP gear is lacking a whole stat as part of it's budget, because they get morale. In Frontlines, PvE gear dominates because it gets all of it's stats, where Morale is ignored. If SE wants to balance things this way, why not add an additional stat category to PvP gear, making it viable in PvE? Would that be unfair to players who only participate in PvE content?
    I don't see anything wrong with removing moral and just adding a normal stat. I just feel that a pvp stat in general is a negative impact in pvp for every MMO. ilvl sync isn't perfect though and really I wish they just did a baseline stat like what GW2 did initially for pvp.
    (0)