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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rawk View Post
    The fact is that SE did put pvp gear in and they did put morale stat in already and then ripped it away from people who enjoyed pvp really is my main issue.
    Ya? Whats your point? I played swtor from launch and did nothing but pvp and geared through every tier of pvp gear and then BW implemented bolster which allowed pve gear to get expertise stat when entering a warzon. I was perfectly fine with it. I didn't get all pissy because they "killed my hard work" (cuz grinding is so hard *rolls eyes*). SE is doing the right thing just like BW is with bolster for swtor.

    Even if I did bother to grind the gear in this game (No way in hell I would. I tried and got a two hour queue several days straight for wolves den so ya, screw that), I'd say the same exact thing. Removing pvp stats from frontlines is a good step forward.
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  2. #2
    Player
    Rawk's Avatar
    Join Date
    Apr 2012
    Posts
    59
    Character
    Rawk Sawlid
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ransu View Post
    Ya? Whats your point? I played swtor from launch and did nothing but pvp and geared through every tier of pvp gear and then BW implemented bolster which allowed pve gear to get expertise stat when entering a warzon. I was perfectly fine with it. I didn't get all pissy because they "killed my hard work" (cuz grinding is so hard *rolls eyes*). SE is doing the right thing just like BW is with bolster for swtor.
    Cool story, let's compare apples to oranges, because hey they're both fruit. FFXIV is basically saying "use pve gear for frontlines". SWTOR said "You can now use pve gear in pvp". See how that's different? They caught everyone up, instead of removing the rewards. I've stated in the past on this thread, I wouldn't mind if everyone had a fast pass to morale gear but they left it in tact. Instead they took away pvpers rewards instead of giving pve-casuals faster rewards. All they would need is ilvl70 gear a bit of learning experience, then they'd be fine. But you'd know that if you played pvp.

    I played SWTOR too, you're not the only one.

    See in FFXIV they give us pvp gear, we were like okay. They then gave us awesome animal gear, teased frontlines at the same time, and even frontline CS has people in animal gear. The preview originally of the animal pvp gear said "Frontlines" on the art page. EVERYTHING was leading us on to think that pvp gear could *gasp* be used in pvp, and then shortly before frontlines is finally being released they drop the bomb that "oh yeah pve gear will be better". What would be better would be "we're making it easier to get pvp gear." even having ilvl70 craftable would work. The truth is, people say this morale thing is this huge ungodly advantage when it's not. It is an advantage, but it's not as high and mighty as people think. Usually its by the few that pvp'd a couple of times, got stomped and blamed it on the gear. When in truth, it was mostly them, somewhat the gear.
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    Last edited by Rawk; 07-11-2014 at 02:04 AM.

  3. #3
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    Rawk is correct in what he is saying. Currently PvP gear is lacking a whole stat as part of it's budget, because they get morale. In Frontlines, PvE gear dominates because it gets all of it's stats, where Morale is ignored. If SE wants to balance things this way, why not add an additional stat category to PvP gear, making it viable in PvE? Would that be unfair to players who only participate in PvE content?
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  4. #4
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rawkzor View Post
    Rawk is correct in what he is saying. Currently PvP gear is lacking a whole stat as part of it's budget, because they get morale. In Frontlines, PvE gear dominates because it gets all of it's stats, where Morale is ignored. If SE wants to balance things this way, why not add an additional stat category to PvP gear, making it viable in PvE? Would that be unfair to players who only participate in PvE content?
    I don't see anything wrong with removing moral and just adding a normal stat. I just feel that a pvp stat in general is a negative impact in pvp for every MMO. ilvl sync isn't perfect though and really I wish they just did a baseline stat like what GW2 did initially for pvp.
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