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  1. #51
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by HumsterMKX View Post
    I'm calling it now. Someone gonna call us out for complaining as noobs or skilfulness peeps and the current design is made for ppl that wanted a challenge.
    here's the kicker to that one....the actual challenge is getting there before the rush or before it dies in a milisecond. XDD
    too late. got ppl camping...
    shoulda implemented a campfire with smores buffs since thats all youre going to be seeing is campers like we're in cod or something.
    just pray n hope this gets fixed. i mean look at what they done with behe/odin.

    oh wait...
    (0)

  2. #52
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Ok, I'm not saying that your complains are wrong because I haven't done any hunt for now.

    But the thing I don't understand is : People asked for "open world Notorious Monsters" for months...in a game with no "claiming lock" on monster...what exactly were you expecting ?
    And worse, if they put lock on hunt monster, you wouldn't even gain the small fraction of the reward that you can have today.

    And for good measure, let me remind you what "open world Notorious Monsters" was, in FFXI: Horrible pop time and/or conditions, struggle to be the 1st to claim the mob, and very low chance to get any reward. Was that really better ?
    (7)

  3. #53
    Player
    PrimeEvilPanda's Avatar
    Join Date
    Oct 2013
    Location
    Melbourne, VIC
    Posts
    173
    Character
    Gigi Silk
    World
    Tonberry
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Renik View Post
    -snip-
    Takes me back to the days of FFXI HNM camping - a bunch of NM bots were stationed in areas 24/7 keeping a visual of the NMs when they popped and they alerted the linkshell. In those days though, it was a race against time to claim and HOLD the NM until you got your "posse" in full strength to take it down. Here it's a race against time to beat the zerg.
    (0)
    Current State of End-Game Contents

  4. #54
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Reynhart View Post
    Ok, I'm not saying that your complains are wrong because I haven't done any hunt for now.

    But the thing I don't understand is : People asked for "open world Notorious Monsters" for months...in a game with no "claiming lock" on monster...what exactly were you expecting ?
    And worse, if they put lock on hunt monster, you wouldn't even gain the small fraction of the reward that you can have today.

    And for good measure, let me remind you what "open world Notorious Monsters" was, in FFXI: Horrible pop time and/or conditions, struggle to be the 1st to claim the mob, and very low chance to get any reward. Was that really better ?
    Two wrongs don't make a right.
    (5)

  5. #55
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by SeleneVenizelos View Post
    If you wait to let others get credit, you don't get credit.
    Quote Originally Posted by SeleneVenizelos View Post
    I've seen ten different... DIFFERENT A Rank monsters die as I get there because, guess what? People kill them because they don't care about other people.
    They're not necessarily being jerks, nor is it necessarily because they don't care about other people. You said it yourself. If they try to let everybody know where a monster is, the whole server shows up and nobody gets any credit.

    I just had an instance where I found a rank A. Told a couple LS & my FC and did a shout about it. A few people showed up and started yelling about don't pull until X time. Then more, then this wave of people show up. I just pulled it because my group was small and I'll be damned if I was going to get no credit for the monster I found, so I pulled immediately as soon as I saw the wave show up. It dies in less than 15 seconds and a few people got mad at me because I pulled the hunt I found early. I still only got 12/20 for the rank A. Teaches me for trying to include others on the kill.

    Best to avoid the hassle and just kill it if you can.
    (7)

  6. #56
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by OPneedNerfs View Post
    Two wrongs don't make a right.
    Clearly not.
    "We want something wrong"+"We give you the something wrong you want" = "We don't want that something wrong"
    A reaction I'd like to see would be "We were wrong to want that something" but no player will admit that
    (0)

  7. #57
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Reynhart View Post
    Clearly not.
    "We want something wrong"+"We give you the something wrong you want" = "We don't want that something wrong"
    A reaction I'd like to see would be "We were wrong to want that something" but no player will admit that
    For me, it is the Allied seals that is the sore point.

    Daily marks, for mobs, you get 1 seal, 2 of tem need FATE pops, for 2 seals. The FATES hardly spawn and totally RNG. I actually camped 1 on the first day, 3 hours later 2 seals.

    Now for the weekly ones you get a bonus of 20 seals IF you manage to catch its spawn timing and location and IF you can get a tag on it for contribution.

    Now look at the rewards, for GC body, 1000seals. If ypu doing solely by hunt board 7seals per day, give and take 80seals per week. How long does it take to get it?
    (5)

  8. #58
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Reynhart View Post
    Clearly not.
    "We want something wrong"+"We give you the something wrong you want" = "We don't want that something wrong"
    A reaction I'd like to see would be "We were wrong to want that something" but no player will admit that
    Specifically "We were wrong to want easier endgame gear." Because I think that is the core of the problem. If this is for the casual playerbase, why did they add Sands/oil/Alexandrite? You'd think they would have waited until the power creep made it so obsolete that few would want that except for vanity or to catch up.
    (0)

  9. #59
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    I'll admit the initial implementation of this has been hardly perfect, but a lot of your exaggerations are a little ridiculous to be honest.

    "one of the worst systems i have ever seen implemented into a game." Really? Of all the crappy stuff in games over the years, this, is the worst you've seen? I guess you've been very fortunate then.

    OP you also complain about the system, despite your comments showing you've been doing it all day yourself. So basically you're upset about the zerg mentality of it...only because others are zerging there quicker than you. If you'd got the full credit on those Rank A marks and some other poor sap hadn't I'm sure you wouldn't be bothered then!

    Fact is, people asked for open world notorious monsters, they got them. It isn't perfect, but I like it. Yes I've been beaten to a lot of them (and as someone else mentioned, I totally agree radar usage needs to be stamped out if that's going on) but I still enjoy it. It's fun when you stumble onto one yourself, also it gives people a reason to actually run around the world a bit instead of teleporting everywhere.

    I'm not saying it's perfect, but it's nowhere near as bad as the doom and gloomers on here seem to think.
    (6)
    Last edited by TeganLaron; 07-10-2014 at 02:50 PM.

  10. #60
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Reynhart View Post
    Ok, I'm not saying that your co

    And for good measure, let me remind you what "open world Notorious Monsters" was, in FFXI: Horrible pop time and/or conditions, struggle to be the 1st to claim the mob, and very low chance to get any reward. Was that really better ?
    Before you get started with FFXI. Take a good look at what the mobs in both games drop.

    Find me 1 of the current FFXIV mob drop equal to Leaping Boots, Peacock charm, Karken club, Joyucse, etc.

    BOTH are 2 totally different systems. FFXI drops are individual some what powerful items or mats.

    FFXIV ones drop Allied seals and rare times drop stuff you can get from the said seals.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

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