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  1. #31
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Taruranto View Post
    Because they are my friends? Because they shared a previous hunt with me? Because, really, why shouldn't I? Because it's nice to have server open world content and the community working together for once? I am in Hunt LS, a lot of us are working together to try to find the S Rank though the world, I'm checking one area, they are checking another.
    Teamwork is great and I'm happy that, for you, it's working. Unfortunately the concept of teamwork is lost on most people participating in the hunts on my server. Even people in the same linkshell have been zerging kills before their fellow members can get there. The system is not designed to really reward team work. If you wait for your team or linkshell to get there, chances are some other people will have weakened it sufficiently that your credit becomes a risk. The system itself should prevent this from happening, is my fundamental argument here and my primary dissatisfaction with hunts. It's not designed to be friendly for anyone when the number of participants surpasses a certain point.

    Quote Originally Posted by Renik View Post
    If you are talking about the weekly ones you're right, those need a rework.

    But B,A and S ranks w/o bounty worked fine before the first hunt LSs appeared, if they die in no time it's just because the actual hunters are telling their LSs to go to pos X to get credit, or may be someone having trouble shout and the a bunch of LSs get there in no time.

    The system is not designed to be played by the whole server, and we are the ones bringing the whole server to the system, like dungeons, coils and primals, the credit should go for the players working on it, not for random guy A who heard the pos in one of his LSs.
    So you're saying in order to do this content I should join a hunt linkshell to find the exact locations as and when they spawn? Well, I suppose I could. The only drawnback is I have eight social linkshells that I regularly talk in and would have to leave friends to join strangers to get this done. Now, of course that is personal choice. I accept that. The system itself is the flaw, however, not my decision not to join a linkshell. I've camped with people from my linkshell today. Between us we had fifteen people running around various zones. There was only one occasion where all fifteen of us got credit on the same monster and that was an S Rank that annihilated most people who engaged it.

    It just shouldn't work like this. If you think it should, let's agree to disagree. We have very differing principal opinions on this.
    (4)

  2. #32
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Taruranto View Post
    Eh, you know what they say, beggars can't chose. I'll take anything resembling player interaction over FATE or yet another instanced dungeon. (Yeah, I'm not going to pretend NM in XIV are that different from FATE... but at least you have to communicate a bit with these)
    Eh I can understand where you're coming from. I'm personally going to wait to see if they refine the system. If I want to farm Sands and Oils I'll do it, but I just can't see this as something I'd enjoy in it's current incarnation.

    Also it's OBVIOUSLY not intended to be zerged the way it's being zerged. I mean it really is just free Oils and Sands, I realize you may be thirsty for this kind of content but please realize your server is not putting this on farm because they love open world hunts.
    (2)

  3. #33
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Renik View Post
    if you wanna have your hunt party, well do it, but keep the information inside the group
    Oh go away you selfish ass. Some people enjoy interacting with and respecting their fellow human beings.
    (10)

  4. #34
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SeleneVenizelos View Post
    Oh go away you selfish ass. Some people enjoy interacting with and respecting their fellow human beings.
    He has a point. Having 50+ people show up to try to share credit on a B ranked mob is ridiculous. I can understand why someone wouldn't want everyone in the zone flooding the loc that was just shouted.
    (1)

  5. #35
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Worm View Post
    He has a point. Having 50+ people show up to try to share credit on a B ranked mob is ridiculous. I can understand why someone wouldn't want everyone in the zone flooding the loc that was just shouted.
    I think he has a point, if you want to maximise your rewards. But only then. The system should not be designed that working with fellow players spoils your chances of maximum reward. That's such a fundamental design flaw. Considering that the live letter specifically promised us team work and working together would guarantee maximum rewards and spoils for everyone, it's a slap in the face that hunts are as shambolic and greed motivated as they are.

    How about they make it that hunts only give maximum reward with over a certain number of participants? Let's watch how quickly these greedy people clamour over getting help from unworthy randoms then.
    (9)

  6. #36
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by SeleneVenizelos View Post
    snip
    Nope, LSs are evil in this case, you can share the information with them but if you bring 50 players to a battle, plus the 50 of another guy the battle will be broken, i'm not saying you shouldn't work like a team, just saying only the players who are actually hunting should get the credit.

    About your other comment, i'm not being selfish, the guy sitting waiting for someone on the LS to shout the pos is.

    I'm sorry if you don't like it, but this is how the system were designed, and i enjoy it that way, if the hunts were designed to bring half server to one spot then this problem wouldn't even exist at all.
    (1)
    Last edited by Renik; 07-10-2014 at 01:06 PM.

  7. #37
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    Teamwork is great and I'm happy that, for you, it's working. Unfortunately the concept of teamwork is lost on most people participating in the hunts on my server. Even people in the same linkshell have been zerging kills before their fellow members can get there. The system is not designed to really reward team work. If you wait for your team or linkshell to get there, chances are some other people will have weakened it sufficiently that your credit becomes a risk. The system itself should prevent this from happening, is my fundamental argument here and my primary dissatisfaction with hunts. It's not designed to be friendly for anyone when the number of participants surpasses a certain point.
    Oh no, I do agree with you. The system is definitely flawed and needs reworking regarding mob HP, etc.

    Quote Originally Posted by Renik View Post
    Nope, LSs are evil in this case
    LS ARE EVIL

    KILL ALL THE LS


    I'm sorry id you don't like it, but this is how the system were designed.
    Considering the "system" doesn't prevent you from talking with people or having random people taking the mob, it isn't.

    If they didn't want everyone and their mom to get on it, they would have instanced.

    , and i enjoy it that way, if the hunts were designed to bring half server to one spot then this problem wouldn't even exist at all.
    Except again, they are.

    All the server is looking for Nael right now.
    (4)
    Last edited by Taruranto; 07-10-2014 at 01:08 PM.

  8. #38
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    S rank just showed up in Mor Dhona, it looked like 200 people were crammed into the Tangle and it wouldn't render the enemy for tons of us, I saw it for about 3 seconds, then was killed by an aoe that never showed, and it lagged down the entire zone, after I released, I mounted my chocobo and was out of the gates before my character showed up and I got more than one frame every 2 seconds.
    (7)

  9. #39
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Azurymber View Post
    I've been to 2 S-rank hunts so far (one i was essentially first one there), and both were so packed full of people that I couldn't see a thing. One caused my game to crash (and it pretty well never crashes)

    Other hunts are farmed nearly non stop by multiple parties
    And if you're a healer... well don't be a healer. If a group gangs up on a B and you are decked out in gear with cleric stance on, you still wont do enough damage to land more than 1 mark
    Healer = medica II and one instant cast (aero) on the mob and always get full credit. If i don't go WAR I go WHM and always got max with WHM.
    (0)

  10. #40
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by KogaDrake View Post
    Healer = medica II and one instant cast (aero) on the mob and always get full credit. If i don't go WAR I go WHM and always got max with WHM.
    I'm going as sch doing over 2000 dmg with my attacks and not getting any credit for anything.
    (1)
    Mew!

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