Page 1 of 10 1 2 3 ... LastLast
Results 1 to 10 of 92
  1. #1
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80

    Sacred soil don't you think it could be better?

    After some calculations I realized it could be better.A lv 45 spell that costs 1stack and has a 30 sec CD.With 1 stack you can use Lustrate. Does it worth missing it just to get a 10% dmg reduction? SCHs don't have many heal options ,but,dmg reduction skills instead. For a skill of it's "size" SS need some changes like.
    -When you cast SS you will receive a 100% crit chance on the next Succor you cast.
    Or
    -Add mp cost (with instant cast) instead of AF stack,increase dmg reduction by 20% and 40% chance that your next succor will have double potency
    Or
    -10% but add a 100% chance that YOUR next Adloq will be shared to all allies INSIDE YOUR shield.
    The SS effect its not as big as its name suggests.My Pro SCH friend don't use SS at all! It is such a beautiful skill but its almost useless I wish SE could do something about it.
    SCHs main objective is to reduce incoming dmg,if SS had better mechanics we could execute our function more efficiently.
    First post be patient everyone
    (1)

  2. #2
    Player
    Pyreflye's Avatar
    Join Date
    Dec 2013
    Posts
    240
    Character
    Nugget Highwind
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Could it be better? Sure.
    Should it be better? Nope.

    Sacred Soil is an excellent skill, it does not need a buff.

    If your "pro" SCH friend doesn't see the value in SS, then I have to question his skill as a SCH.
    (18)

  3. #3
    Player
    Pharazon's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    If your friend isn't using Sacred Soil then he isn't pro regardless if he can heal all content without it (assuming that would be the reasoning, just getting ahead of it). The fact is that when you have raid wide damage like towers in T8, megaflare in t9 and countless others from primals and coil turns sacred soil has a great role to play as it stands now. 10% across 8 people is massive amounts of prevention. It is easy to get 3 to 5 globals worth of healing from the one cast because of the duration and radius, when used properly. It isn't necessarily going to be something that needs to be used in every fight but when it is needed, it is very strong. And as far as additional effects remember it has a 20% chance to proc a free succor.

    --2 cents
    (4)
    Youtube Channel: http://www.youtube.com/c/PharazonGaming

  4. #4
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    T8 isn't a great example outside of situations where someone with Field is going to eat Defensive (in which case it still isn't necessary), and Megaflare is very survivable without it unless you're "undergeared" for the fight (even then, crossclass Stoneskin and Fey Covenant can be enough. Don't need to "overmitigate" it). "Pro" Scholars are healing as little as possible and basically letting the WHM solo heal outside of big burst moments (Ravensbeak, Bahamut's Claw) so they can pile on more DPS.

    I would even argue Lustrate is almost always a better use of Soil defensively, and offensively you're mostly using Energy Drain anyways.
    (2)
    Last edited by SeraviEdalborez; 07-06-2014 at 05:05 PM.

  5. #5
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    My friend prevents using his stacks on SS and he have no problems at all.
    The free succor chance is almost insignificant since succor heals almost nothing compared to other AOE heals(without mentioning the mana cost),and the chance is low you can't rely on it.
    Massive 10%? If the boss hit you for 5000 it nullifies 500,and if it is an AOE 5000 it nullifies 500 for everyone ,i don't see the big deal of it... everyone will still receive 4500 dmg and thats a big amount to be healed with an 150 potency aoe heal (i know you will have another healer on 8 player but still...)
    What i'm trying to say is,20% would be a good buff, it woudn't make it OP. Is that asking too much?
    I'm trying to make everyone understand, it is such a "big" skill and it deserves some buffs,some mechanic changes, a LOT of SHCs complain about SS because most of the times you use it you don't feel like you're helping at all everyone still receives gigantic damage.

    Also ty for replying everyone
    (0)

  6. #6
    Player

    Join Date
    Sep 2013
    Posts
    411
    Quote Originally Posted by Muahbec View Post
    ...since succor heals almost nothing compared to other AOE heals(without mentioning the mana cost),and the chance is low you can't rely on it....
    Seems like you guys didn't understand the SCH Class :/. Stop playing like a whm.
    (11)

  7. #7
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Amaret View Post
    Seems like you guys didn't understand the SCH Class :/. Stop playing like a whm.
    I know ...succor wasn't supposed to be used as a burst heal (that's WHM job) and i never said it needed a buff ...it is pretty ok the way it is. I'm just saying the chance to proc a free succor is not something you can rely on.

    i'm not playing like a WHM. I mentioned on my first post "SCH was supposed to be a damage reduction job" or support. (like SE said) i have no complains on the job except for SS.
    (0)

  8. #8
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    One should never, ever, ever "rely" on anything that ultimately boils down to random chance. This means procs, and it also means critical hits. All they are, and all they ever should be, is happy occurrences.

    As for Sacred Soil itself, I agree that it shouldn't be buffed. Your "Pro" SCH friend obviously is not Pro if they think that Sacred Soil is useless. In fact, if he thinks that being Pro means very little heals and lots of DPS, then he should be working even harder to reduce overall raid damage so that he has to heal less! Protip: A pro healer does not DPS first and heal second.

    ...I'm tired of seeing people go into something as one role and then do all they can to be a different one instead. Why don't you just use the correct class for the job you actually want to be?

    But, the long story short is that there's no such thing as overmitigation. Any mitigation is useful mitigation as long as it's used properly, and Sacred Soil is a goto skill to mitigate forced raidwide damage. Period.
    (3)

  9. #9
    Player
    Azell's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ashe Nox
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Rampart, a cd from pld is 20% dmg reduction.
    Ask any pld if rampart is good.
    you have a skill that reduce half of that, 10% of EVERYONE in the group, and you dont like it?
    you sir, have no idea how mitigating dmg is important, and im pretty sure you dont play your sch optimal.
    (2)

  10. #10
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Azell View Post
    Rampart, a cd from pld is 20% dmg reduction.
    Ask any pld if rampart is good.
    you have a skill that reduce half of that, 10% of EVERYONE in the group, and you dont like it?
    you sir, have no idea how mitigating dmg is important, and im pretty sure you dont play your sch optimal.
    How many fights is it that AoE damage taken so rapidly that the DR from Soil was absolutely needed for everyone to survive? Give Medica 2 and/or Whispering Dawn time to tick and you don't need to bother with Soil.

    If we're talking just for single-target mitigation, Soil is almost always worse than Lustrate. If I take 5 Bahamut's Claws and an autoattack for ~1800 apiece, Soil is reducing 180x6=1080 damage. A Lustrate will heal me (~7.6k hp) for 1900.
    (5)

    XI: Zeroblade, Titan Server

Page 1 of 10 1 2 3 ... LastLast