Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 88
  1. #71
    Player
    tehomegaking's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Bird Brush
    World
    Diabolos
    Main Class
    Conjurer Lv 10
    Quote Originally Posted by Alise View Post
    This! it is totally unfair to start out with fight against high gear players. Even the strongest PvE set, become nothing against PvP set there.
    No it doesn't. High end PVE gear is competitive in pvp. The problem is not the gears, but the people in them. If you think you can jump in to pvp and go up against legit rank 30's and 40's and come out on top... you're in for a rude awakening.
    You put a experienced and good pvp'r in the gears you are wearing in your profile (i100/100) they will dominate in pvp, (I've seen people do it with much less). You see the same people in level 30's and 40's where gear is irrelevant, basically soloing/carrying teams. Thats experience and know how, gears are irrelevant. Experience and know how is key, not gears. a rank 30/40 legit player will dominate in pvp gear and high end pve gear.

    Don't blame gears for your shortcomings... these people didn't obtain their experience/skill overnight.
    (2)
    Last edited by tehomegaking; 06-29-2014 at 08:01 PM.

  2. #72
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Long grinds don't kill subs, long grinds are meant to add a different approach in the game. I belive for the most part SE has done an excellent job having long grinds thus far as content that is optional.
    (1)

  3. #73
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    I've stood by since day one that pvp needs to not be about the gear and more about the strategy to combat your different opponents. As soon as you put gear in you create a gap, unless you have gear matching it will always be a gap, so how does someone compete quickly? They win trade to get the gear.

    In a situation where there is no longer a gap with gear win trading still exists. Why? The answer is simple, if the option is there a human being with a competitive attitude will try and get something that makes them stand out/ brag. That would come in the former of the largest number of games won.

    It's the same attitude for people that want these world/server firsts in coil, etc.
    (0)

  4. #74
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TeganLaron View Post
    Well, that's exactly the way solo PvP players feel. Want to know a big reason why the PvP queues suck? Because of people who cheat to rank up such as yourself. What is the point in me queuing solo in my i70 PvP gear if I know I'm just going to get smashed by a group of people who have cheated their way to BiS PvP gear. Your cheating (and yes it is cheating no matter what the Devs say) is as a big a problem as all the others.
    Exactly that is why i stopped PvP a while ago. I had a good win ratio but it got hilarious to get queue'd against teams with full PvP sets, which you can't win against simply by gear-check. At that time the queue's came almost instantly, but a lot people in one of my ls felt the same and stopped all together. Win trading is cancer for PvP and people who support it and practice is, are in no place to complain about long queue's, since they are one of the reasons that problem exist in first place.

    Quote Originally Posted by TeganLaron View Post
    Well, and this will probably be the first comment that is an actual attack, clearly you're not that bright. PvP queue times are long because no one is playing! It's nothing to do with algorithms you can't make a 4 vs 4 if only 7 people are queued.

    Sorry, I will put this on record just for you. As clearly you don't understand despite nearly every person in the thread saying it.

    4 + 4 = 8. Which means if under 8 people are queued, no match. That means if 1, 2, 3, 4, 5, 6, or even 7 people are queued, no match. Is that still too complicated for you? Well take an hour or two to try and figure it out while you're cheating your way up the rank ladder.
    ^This.
    (3)

  5. #75
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Make a specal lvl 50 pvp queue when gear/morale does not matter at all. Problem solved. Pvp should be about equal competition for ranking where only SKILL matters, not time/money invested to get raw power.

    Frontlines is a great step forward in this matter.
    (0)

  6. #76
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    You can't say he is wrong and then list this part of the quote. " it’s better for us to find a method so players won’t do this,"

    They already get it, and intend to find a better way of doing things. He isn't wrong. Nitpicking it further does nothing at all. Good day to you sir.

    Quote Originally Posted by Lemuria View Post
    They could have solved this issue entirely by simply removing morale. The whole concept of PvP only gear is both silly and jarring. A fresh-faced player pugging into a group of people geared to the teeth in PvP gear is not even remotely fun, and puts you at such a significant disadvantage that you can't even adequately compete.
    This player has it right, and this IS something Yoshi mentioned. I personally have no Morale gear at the moment. When I run in and get face stomped by the other team it kills my want to even do it at all. Especially when it happens round after round. You guys can try to make it seem like it's all about the queue and other issues, but to act like this isn't a factor at all is entirely inaccurate. Many people I personally know ignore it for this very reason and they never even try it enough to get agitated at the queues. Those people are the ones he is talking about and that this thread seems dead set to ignore.
    (1)
    Last edited by Tiggy; 06-29-2014 at 11:37 PM.

  7. #77
    Player
    ShinkuTachi's Avatar
    Join Date
    Aug 2013
    Posts
    333
    Character
    Pyro Frost
    World
    Ultros
    Main Class
    Goldsmith Lv 50
    Personally, I'm not into PvP, and I will just be doing one round of it to get my participation trophy.

    However, whether any of the suggestions in this thread are right or wrong, I hope PvP is improved for the folks who enjoy participating in this kind of content.
    (0)

  8. #78
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Got a question here.

    How long does it take a new player to get the best PvE gear? Or time from Coil1 to getting High allagan weapon, incase of going from Rank 30 -> 40?

    I don't play the game anymore, so I don't personally know that. But if the times for that is similar to getting the best PvP gear, nothing is wrong with it.
    (0)

  9. #79
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    It's simply.

    After you reach rank 25+, your average queue times is 25 mins, sometimes 5 mins others 1 hour.

    People does pvp, but queue take long time so they do wintrade. People doing windtrade is players who don't join to pvp, so more queue times.

    Dedicated pvp players, after rank 32, are forced to do wintrade or just play 2 or 3 games each hour, getting around 60(3Loses) - 180(3wins) exp. To get the new rank you need 4920(rank 30)-5220(rank 31)...You'll need 40-42-44... hours to get a new rank.

    Premade teams are not useful because no one play 4vs4 unless they are wintrade and if you are lucky, one of that team pops in front of you. And you will get a lot of "a player withdraw...".

    Pugging is a lottery, you can find a healer 3k hp, wearing shit stuffs, or a dragoon with shit stuffs lvl 35+ and af1. or a wintrader player who wear pvp gear but doesn't know anything about a real pvp match.
    (1)

  10. #80
    Player
    VinhSama's Avatar
    Join Date
    Dec 2013
    Posts
    10
    Character
    Nekoko Nyan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Murakamo View Post
    please tell me your world you play in and the time frame you play at so I can join you.
    I'm in the Primal group of servers. Same as you. I often get paired up with people from Excalibur actually. I pvp most days from around 5pm to 2am; during non-peak hours I leave the game in queue while I do other things.

    Quote Originally Posted by FelisC View Post
    Strong language from someone who presents between 221 and 331 hours of PVP as "2-3 months", or the idea that you'd get queues for those hundreds of hours under ideal circumstances..
    The 221 to 331 hours of PVP was based on the OPs 4 hours per day during peak hours. 331 hours at 4 hours a day = 82 days. Ideal circumstances of course implies peak hours. And that's 2-3 months from 0-40; keep in mind pvp was originally designed 0-30, which takes less than half of that time (and less than half of that exp). Of course this is all ideal, but it was based on the OPs condition of 4 hours a day at peak hours.
    (0)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast