Might want to have like you know friends to maybe I don't know overcome that barrier /shrugswhat? to design a system with an allocation of points that will allow players to fully master 3 proficiencies. and then also designing in way that only players with 3 or less Lv30+ crafting classes will be able to master 3 whole proficiencies is simply counter-intuitive.
no i don't. there is no logical reason why players that mostly rely on help from others would dis-like this system more then players that are mostly self-sufficient.
and 3 is a good number. not too high and not too low. the proficiencies should be manually opened so players with more then 3 lv30+ crafting classes can fully master 3 proficiencies. a book from a NPC. or an optional quest from your guild.
I will agree with you that classes above lvl 30 should not count against your total if you dont use
them to desynth. But i'm fine with only having to pick a couple of desynthesis clases that you can max.
Again, I'm just against, letting players max everything craftwise, espeically with the ability to HQ
into infinity. Also leveling crafting these days, is not difficult.... at all.
Fixed XD
If there had been a restrictiion on DoH classes from the start, players would have just made alts to cover all of them.
But agree, limitations now are bad![]()
So we can only "main" 2 crafters if we're an Omni as having the others over lvl. 30 will cause us to be undercapped on a 3rd profession.
100%
100%
95%
1%
1%
1%
1%
1%
So I'm punished for having some other Crafters over lvl. 30...
Great.
Again, you might want to read it again.no i don't. there is no logical reason why players that mostly rely on help from others would dis-like this system more then players that are mostly self-sufficient.
and 3 is a good number. not too high and not too low. the proficiencies should be manually opened so players with more then 3 lv30+ crafting classes can fully master 3 proficiencies. a book from a NPC. or an optional quest from your guild.
Really ^ if there's no "request desynthesis" option there's no coordination with your friends, you can't ask for help with untradeable items, this restriction will do no good.
Funny how they made a system more closer to ffxi's craft system and people think it's a step backwards...
What's the matter? Thought you guys like ffxi.
Mastery of three proficiencies in desynthing... cannot master them all. Could be a jack-of-all trades but you'd never reach the full potential of any of the crafts.
SOUNDS a lot like the page explaining synthesis in ffxi in terms of leveling up.
Last edited by Nayto; 06-28-2014 at 04:57 AM.
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