
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
Not trying to be a downer, but you really need to make your on mind up about this by now xD or at least decide who's advice to follow.
With capped gears, to hit the 3 star min requirements you need to add atleast 3 Control.
Myself and others recommend 3 CP.
For Selene's macros you need to add atleast 1 craftsmanship, 4 control and 3 cp (for the 40 dura ones).
So the cheapest way to do this (on my server atm) would be 4 control (IV) - 3 cp (III) - 3 craft (I), as I said in your other thread.
You can push more control or craft if you wish, but depends how much you want to spend tbh.
In my opinion stat importance (after req's) are CP>Control>Craft, so I would push more control if I want to spend more on the melds.
I can't make it any clearer :/

Sounds good, that's what I think I am going to do, one of each variety. Control IV, CP III, and I am going to try to push a Craftsmanship III in there instead of the I.Not trying to be a downer, but you really need to make your on mind up about this by now xD or at least decide who's advice to follow.
With capped gears, to hit the 3 star min requirements you need to add atleast 3 Control.
Myself and others recommend 3 CP.
For Selene's macros you need to add atleast 1 craftsmanship, 4 control and 3 cp (for the 40 dura ones).
So the cheapest way to do this (on my server atm) would be 4 control (IV) - 3 cp (III) - 3 craft (I), as I said in your other thread.
You can push more control or craft if you wish, but depends how much you want to spend tbh.
In my opinion stat importance (after req's) are CP>Control>Craft, so I would push more control if I want to spend more on the melds.
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
Sounds good, but check materia prices, could be cheaper to do 3 control - 3 cp - 5 craft (or 3) - 1 control. or whatever combination.
The extra Craft is currently unlikely to make any difference, but for rotations we have yet to hear about, it could come in handy later on.

I try to get all the materia on my own accord through spiritbonding, because I'm not rich just yet! I will definitely check it out though. The IV will definitely go in there, I know I don't get them all that often when spiritbonding, but I seriously hate overmelding more than I have to, because I have really bad luck. So if I can go the three-materia route over the four, that's definitely what I will be doing. And we can still be friends!![]()
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
can i have a macro for twinthread HQ please because you havent factored in masters mend and twinthread pnly has 4 turns

http://www.ffxivcrafter.com/crafting...tor&guid=cbfGx - 349 CP 1 button 40 durability 1star mass production macro with Normal Quality mats


7 if you use Bouillabaisse HQ, 0 if you use CP+3 on Off Hand and Fish Soup HQ. It requires 381 so anything over will be left over.
You only need the Craftsmanship I for the 80 durability one. There's no 'additional' requirement for this one, I just recommend that since it won't break people's 3 star tools.
Last edited by SeleneVenizelos; 06-28-2014 at 04:55 AM.
Must have misread the bit about melding 3 cp on the offhand for this macro (i.e. so you can use cheaper food).
Last edited by scarebearz; 06-28-2014 at 12:31 PM.
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