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  1. #681
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    Anyone besides me hoping for Far Eastern gear like obis and things for NIN and SAM? Kinda weird seeing a NIN in westernish armor like leather.
    (0)

  2. #682
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Cynric View Post

    I feel like the way our class system works is a bit limiting at times . I think thats really part of the problem. If you have two DPS on one class it's hard to see them playing much different, and i'd rather see a whole new class built for them. But with the actual usefulness of using a class is that even really worth it? Maybe they'll try something different at some point with the skills.
    Its a good idea that other mmos have done that SE got completely backwards. In most games where 1 class creates 2 jobs the class itself has 5-10 skills while the job has many more. Aion and SWTOR did these very well.
    (1)

  3. #683
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Moheeheeko View Post
    Its a good idea that other mmos have done that SE got completely backwards. In most games where 1 class creates 2 jobs the class itself has 5-10 skills while the job has many more. Aion and SWTOR did these very well.
    Even F2P games have been doing this very well for a long time. Because usually the first class is just a base the job paths build on to. They didn't so much do it wrong as them wanting the base classes to be usable at 50 was the problem. In most games once you upgrade you can't switch back to the base.
    (0)

  4. #684
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Radacci View Post
    Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses.
    Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa.
    Again.. This still does not answer the question. I am starting to believe the only thing people are complaining about is the fact that it is not going to say Thief next to their name.
    (5)

  5. #685
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Zarzak View Post
    Again.. This still does not answer the question. I am starting to believe the only thing people are complaining about is the fact that it is not going to say Thief next to their name.
    exactly
    (2)

  6. #686
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zarzak View Post
    Again.. This still does not answer the question. I am starting to believe the only thing people are complaining about is the fact that it is not going to say Thief next to their name.
    Sort of, While I personally don't care either way. Its because hypothetically say Thief = Rogue in terms of design intention minus the name. That means they planned thief as a class which means even if they called it thief it would never see endgame content being a class and not a job. Meaning if they planned Thief being the class and Ninja being the job there wont be a Thief job coming, especially if Rogue has the "iconic" thief skills (steal or mug. I don't see the point in adding both steal and mug unless steal can steal something mug can't. Which never has been the case before)
    (1)

  7. #687
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zarzak View Post
    Again.. This still does not answer the question. I am starting to believe the only thing people are complaining about is the fact that it is not going to say Thief next to their name.
    Nor will it ever, because people won't accept rogues into their parties, they would accept ninjas, as "jobs are designed for party play."

    So we get this watered down version of thief that at 30, will have people insisting on bringing ninja. It's no surprise folks feel cheated. In the end, not only do they not get to be thief due the devs, they won't get to be the artist formerly known as thief due the community.

    When was the last time you played with a lvl 50 class and didn't think "that man is gimping himself and my pt."
    (2)
    Last edited by Kallera; 06-27-2014 at 05:50 AM.

  8. #688
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Ninja = rogue + 5 abilities

    rogue = thief

    Ninja = thief + 5 abilities

    What raid tier role currently exists that is different from their base in anything but name (except sch since it goes form a dps to a healer)

    pug / monk = pug + dragon kick (added into pug rotation) + shoulder tackle (a movement ability) + a dmg buff.

    thm / blm = thm + flare and some utility abilities



    So your saying because it gained the flare ability it is a completely different class from thm? And because Rogue (thief) gains a couple abilities it is no longer going to use the other 17 abilities it has?

    It's more accurate to say your playing rogue(thief) at 50 than ninja at 50. since 17 of the 22 abilities (and all the passives) are from rogue(thief)
    (0)

  9. #689
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zarzak View Post
    Ninja = rogue + 5 abilities

    rogue = thief

    Ninja = thief + 5 abilities
    It's not a big deal right now but the more skills jobs get the less we will play like the class the job came from. I don't really see what the big difference between Ninja and a thief at endgame would be besides ninja having ninjutsu and thief having more generic DPS skills to make up for the fact that the one gimmick of thief can only be used with so many things (stealing)anyway.
    (0)
    Last edited by Cynric; 06-27-2014 at 06:11 AM.

  10. #690
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zarzak View Post
    Ninja = rogue + 5 abilities

    rogue = thief

    Ninja = thief + 5 abilities

    What raid tier role currently exists that is different from their base in anything but name (except sch since it goes form a dps to a healer)

    pug / monk = pug + dragon kick (added into pug rotation) + shoulder tackle (a movement ability) + a dmg buff.

    thm / blm = thm + flare and some utility abilities



    So your saying because it gained the flare ability it is a completely different class from thm? And because Rogue (thief) gains a couple abilities it is no longer going to use the other 17 abilities it has?

    It's more accurate to say your playing rogue(thief) at 50 than ninja at 50. since 17 of the 22 abilities (and all the passives) are from rogue(thief)
    Mental jumping jacks that still do not reflect the reality that you are not playing a thief at 50, parties shall not seek a thief at 50, and the game itself is not developing a thief.

    You are literally ignoring all manner of UI, skills, lore, and naming connotation to insist we have a thief.
    (2)
    Last edited by Kallera; 06-27-2014 at 06:14 AM.

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