Results 1 to 10 of 19

Thread: Final Fantasy 3

Hybrid View

  1. #1
    Player
    Vallug's Avatar
    Join Date
    Feb 2014
    Location
    Ohio
    Posts
    391
    Character
    Dark Falcon
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Moqi View Post
    I thought it was the most difficult FF, but I have not played I, II or XI. Mobs can kill you easily when you enter if a new area, there's a lot of grinding to do.

    Personally I hated it. The job system is very clunky and it discourages you from trying out everything or frequently swapping between classes (unless you like grinding), the characters have almost no personality and the story is a very generic crystal tales. The only thing I save is the soundtrack, which is Uematsu's best work. Worst FF I've played.
    Ugh I barely like turn based as it is (Which makes it hard to enjoy most FFs.) so the thought of grinding alloot makes me not wanna touch it.
    (0)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Vallug View Post
    Ugh I barely like turn based as it is (Which makes it hard to enjoy most FFs.) so the thought of grinding alloot makes me not wanna touch it.
    I'd have to say it's the most grind heavy of the series. Especially frustrating as they job you choose changes the stats you gain when you level, and the jobs unlock at different points in the game. Meaning your character will never be the perfect Viking simply because you level up under other jobs up to that point.
    (0)

  3. #3
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gramul View Post
    I'd have to say it's the most grind heavy of the series. Especially frustrating as they job you choose changes the stats you gain when you level, and the jobs unlock at different points in the game. Meaning your character will never be the perfect Viking simply because you level up under other jobs up to that point.
    The only stat that's affected by "what job you had when you leveled" was max hp (because it was calculated based on current vit). Everything else hard resets to static value. Therefore, as long as you spend 20 or so character levels as a high VIT class (just be that class during the battle you "ding") at the end of the game, you'll cap HP long before you hit level 99. The weakness and raising "job level" can be done by going to level 1 monsters and spamming defend.

    I played through the Ouya version, which should be the same as Steam, and I didn't have to grind much by not wasting time on inferior jobs, which to be fair, most were. Occasionally, a dungeon would have a dangerous rare mob, but I only got killed by them maybe 4 times. The final boss can be beaten around level 40-50 as usual, it's only the secret boss, the Iron giant, where getting to 70+ is worth doing. To get through smoothly, start everyone as a red mage; then you can leave 1 as a perma-redmage to get the job 99 bonus (learn to love casting spells through weapons and dual wielding). Jobs worth switching to include Knight, Darknight, Geomancer, Whitemage/Devout, Summoner (not Evoker), Ninja, and Sage. The Master class is best for HP raising. While guides will say spam dragoon to defeat Garuda, I did just as well with a balanced party with better job levels (I tried both ways).
    (0)

  4. #4
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Vallug View Post
    Ugh I barely like turn based as it is (Which makes it hard to enjoy most FFs.) so the thought of grinding alloot makes me not wanna touch it.
    If you want to use a job, you have to level it from stratch and (my most hated mechanic) every time you change class you get a debuff on your stats (like weakness after being raised in this game) for a set number of encounters. That really put me off from experimenting with classes.
    (2)