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  1. #41
    Player
    Macka's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    412
    Character
    Macka Na'vatru
    World
    Diabolos
    Main Class
    Miner Lv 50
    Quote Originally Posted by Alistaire View Post
    BTW, that ilvl check is only done when you queue. You're free to change to whatever even before entering the dungeon as long as you hit the initial "join" while hitting the requirement. And people used to think that switching to under average i48 after queueing for high roulette would guarantee WP or AK, even that doesn't work. Debunked it myself on my 3rd try.
    What I'm saying people wearing spiritbond gear is meeting the requirements doesnt matter if they changed before during or after. Wearing all ilvl 55 gear still qualify for any dungeon in game. I only have problem with people and crafting gear not people wearing battle spiritbond gear.
    (3)

  2. #42
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,038
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Camate View Post
    Equipment choice is an important element for content strategy
    Not in FFXIV.
    (17)

  3. #43
    Player
    Billzey's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Sakura Ephemera
    World
    Brynhildr
    Main Class
    Archer Lv 60
    Quote Originally Posted by Genz View Post
    Not in FFXIV.
    Yeah seriously. I have no clue what Camate is talking about here. Nobody changes their gear according to specific fights, except in the case of accuracy gear. However, if you need to change your gear due to low accuracy, then chances are you are doing something you would never SB on. There is also no 'freedom' when it comes to choosing gear. There are clearly BiS options, and the whole ilvl system itself precludes freedom of gear choice...
    (5)

  4. #44
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Giantbane View Post
    He said the devs weren't going to get specific on saying which which gear is right or wrong to be wearing in a dungeon. He said it's up to the group to discuss and decide that.

    But if the group decides that certain gear is needed for a situation (say ... not wearing crafting accessories) and an individual does not want to go along with that ... it sounds like he's saying it's up to the group to decide how they want to proceed ... aka vote kick the uncooperative player.
    That is correct.

    Following Camate's words, equipment is part of a player strategy and GMs already took a stance regarding vote kick based on difference between player strategy.
    (3)

  5. #45
    Player
    Darki's Avatar
    Join Date
    Sep 2013
    Posts
    348
    Character
    Dar'kai Krauser
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    As long as the group isn't prevented from completing the duty in a reasonable (meaning not max speed but fast enough so that the pt doesn't die of old age) amount of time, I personally don't see what the problem is.

    Urth's Gift is a great place to SB quickly and far better than any duty I have found
    (6)
    Last edited by Darki; 06-25-2014 at 08:35 AM. Reason: Added Urth's Gift tip

  6. #46
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    This thread again lol.

    Dungeons are easy, even the hardest one. Just deal with it really. As long as people do it reasonable, it shouldn't be a problem.

    Quote Originally Posted by Darki View Post
    As long as the group isn't prevented from completing the duty in a reasonable (meaning not max speed but fast enough so that the pt doesn't die of old age) amount of time, I personally don't see what the problem is.

    Urth's Gift is a great place to SB quickly and far better than any duty I have found
    Yeah but everyone and their mother is already there, so it's not efficient if, you know, everyone and their mother is there.
    (6)

  7. #47
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Camate View Post
    Greetings,

    While an item level requirement has been set up in order to participate in high level content, the gear used is up to the players. As such, we do not have any plans to implement limitations to the system that prevent equipment to be worn for spiritbonding.

    In the event we were to specifically decide the stats and item level per equipment slot for dungeons, it would take away the freedom of what you can wear since it will be limited to only specific pieces.

    Equipment choice is an important element for content strategy, and while there are aspects that rely on the responsibility of players themselves, we’d like you to communicate with each other to make decisions based on the situation.
    I'm sorry but this is a really lame excuse.(I know you are just the translator) How does disabling Spirit Bonding in a Dungeon prevent a player from wearing the gear they want? Last time I played gear was only locked out by class choice, not by Spirit Bond.

    "Equipment choice is an important element for content strategy"

    Yes, wearing Crafting Items in a dungeon is a real Strategy for Getting Materia. I don't care that the OP is upset with players wearing lower level gear to Spirit Bond, I do care that players use Crafting Gear in dungeons. Gear that boost your Crafting Stats have no place in Battle.

    You guys may not want to Disable Spirit Bonding as a whole in dungeons, But I think you should really Remove Spirit Bonding from Crystal Tower 2.


    Also would like to add something about Spirit Bonding and Higher ilvl gear. Why does Spirit Bonding even matter inside dungeons? Its not like all gear can be converted. So I really don't see the big issue with turning off Spirit Bonding in Dungeons. I don't see how it would effect gameplay, Does that High Allagan Body Piece really need to be Spirit Bonded to 100%, How about that Dark Light or Relic gear? Until we can Convert those Pieces of gear Spirit Bonding in Dungeons are useless. Its just an excuse for lazy people to get others to do their work.

    Quote Originally Posted by Darki View Post
    Urth's Gift is a great place to SB quickly and far better than any duty I have found
    This was the best place I found for Spirit Bonding gear, I did try to do 1-2 pieces in CT/CM/Praet but it took forever and wasn't worth the time. Got into a SB party in Urth's Gift and in like 2-3 pulls was done with one piece of gear. Couldn't do the higher stuff but it was still faster.
    (2)
    Last edited by Arkista; 06-25-2014 at 09:19 AM.

  8. #48
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    I don't really care what someone else is using as long as it gets completed. They're not stopping the run.

    The ones throwing a tantrum and refusing to participate though...
    (6)

  9. #49
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Camate View Post
    Greetings,

    While an item level requirement has been set up in order to participate in high level content, the gear used is up to the players. As such, we do not have any plans to implement limitations to the system that prevent equipment to be worn for spiritbonding.

    In the event we were to specifically decide the stats and item level per equipment slot for dungeons, it would take away the freedom of what you can wear since it will be limited to only specific pieces.

    Equipment choice is an important element for content strategy, and while there are aspects that rely on the responsibility of players themselves, we’d like you to communicate with each other to make decisions based on the situation.
    hello camate, read youre response to this, must add, you say equipment choice is an important element to content strategy, this I agree with, but in PVE content in dungeons where you fight monsters, how does intentionally using crafting gear be deemed a part of important element for content strategy, what you are saying here says is that, you are in a position to intentionally hurt your group if you so desired.
    If you are facing monsters, its deemed by logic to fight them with battle gear, this is also by default you are being considerate to others while doing so and showing actual good impressions on others and newer/less experienced players and inspire them.

    Theres illogical choices and logical choices, you have decided to take the illogical route, also, this is the first post from SE that has actually said the player are in control in the communication between ourselves in what we want from the group, while many times you have detracted for us to have this choice.
    With what you have said, will you clarify to what choice we can have in this matter, if the group does not like such a person not wearing any crafted gear or the wrong type for the job/role, are we in a position to ask them to be in the proper stated equipment and refusal to do so gives us the power to kick them without any backlash from your selves because this community if very trigger happy with the report function for stuff they dont like to hear as opposed to actual harassment and abuse.

    A person doing their job properly should not be penalised as they are being considerate to others, they shouldnt have to be in a position to be made to work harder for others for this reason, this isnt fair on the person, and its a bad influence as well if people are free to spirit bond with crafted gear.

    If we are to show this is a great community, we should show others the best that we can be, so that others will inspire to do the same and so forth, we dont even need to say a word or tell such player how to play to inspire others to be the best they can be.
    (1)
    Last edited by raelgun; 06-25-2014 at 09:07 AM.

  10. #50
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arkista View Post
    I'm sorry but this is a really lame excuse. How does disabling Spirit Bonding in a Dungeon prevent a player from wearing the gear they want?

    "Equipment choice is an important element for content strategy"

    Yes, wearing Crafting Items in a dungeon is a real Strategy for Getting Materia. I don't care that the OP is upset with players wearing lower level gear to Spirit Bond, I do care that players use Crafting Gear in dungeons.
    The problem is you can't actually SB i70+ gear outside of dungeons. So if you wanted to SB crafted i70 gear, this is your only option. Not that I agree people should be doing it in a party unless everybody in the group is on board with that.

    But I think the whole spiritbinding system is bad. You go to all this trouble to get high level gear, but spiritbinding specifically requires you don't wear it. Seems very contradictory. Not to mention the worthlessness of elemental materia and near worthlessness of most main stat materia (Dex/Mnd/Int).
    (1)

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