There is no need, to have a raised difficulty outside of dungeons.There are WORLDS between old FFXI and Eorzea Now.
the difficulty of 1.0 was higher, and I don't mean by interface problems but the world.
Running around, seeing NMs to kill for your log was fun, and also needed a bit of skill.
Now you rush each fate that pops, faceroll faceroll haha won fate (But still have no Atma)-Enertron Noise
Also i dont get why so much people act like 1.0 was alot harder .. it was just crappy gameplay and bad balances.
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