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  1. #11
    Player Ahmbor's Avatar
    Join Date
    Aug 2013
    Posts
    442
    Character
    V'ayne Mayathi
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Saccharin View Post
    Last update we got it suggested DX11 was a low priority and was scheduled to start work on after the China release. The DX9 version looks great and works well. They stated they wont be upgrading textures so there's minimal advantages to create another version of the game.
    Last Update was: They are working on a Mac, Dx11 und Dx 12 Version.


    http://www.pocket-lint.com/news/1293...icrosoft-talks
    (1)
    Last edited by Ahmbor; 06-23-2014 at 02:12 PM.

  2. #12
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Kerberon View Post
    Except dx9 isnt optimized for modern systems and works the system harder for the same results.
    Not exactly true. One of the main reasons to use a new version of DirectX was to take advantage of the new features of graphic cards.

    When MS started to work on DX10+ they decided that they can make the graphics cards and game/program work more efficiently by rewriting DX and they did that but the one problem is that the change was so fundamental that existing programs just wouldn't be compatible because they interacted with DX in a different way. While from a performance point that's great but it broke one of windows best features - backwards compatibility. To get DX 10 you had to have a Vista system and most were on XP so why would a dev take it seriously. It seems by what little I've read that MS will be making DX12 compatible with older versions of Windows, Win7+. A lot of games stuck with a DX 9c version and just stuck with DX9c. DX 11 seems to finally been taking seriously and now MS will introduce a new version and I hope it'll be compatible with DX10 computers too.


    Quote Originally Posted by Ahmbor View Post
    Last Update was: They are working on a Mac, Dx11 und Dx 12 Version.


    http://www.pocket-lint.com/news/1293...icrosoft-talks
    The Mac version, that's new, to me at least. I do worry about the viability of multiple versions. From what I understand Dx12 is supposed to offer more low level access to hardware akin to AMD's mantle so I'm certain a DX12 coded game wont be compatible with DX 11.
    (0)

  3. #13
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    I want to see DX 11 as well
    (0)

  4. #14
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Saccharin View Post
    The Mac version, that's new, to me at least. I do worry about the viability of multiple versions. From what I understand Dx12 is supposed to offer more low level access to hardware akin to AMD's mantle so I'm certain a DX12 coded game wont be compatible with DX 11.
    Large parts, but not all, of DX12 can be run on DX11 hardware.
    (1)

  5. #15
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    They stated when DX11 was originally going to be out, and that was when they launched the PS4 version. Alas, I still don't see it.
    (2)

  6. #16
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kerwin View Post
    They stated when DX11 was originally going to be out, and that was when they launched the PS4 version. Alas, I still don't see it.
    Plans change.
    They've said that they're working on it, but can't expect it to be finished before end of the year.
    (0)

  7. #17
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    They need to reconsider redoing,
    the grass in the game. (Lines of grass.. look bad. make it better)
    the textures.
    Enemy & Character Movement/motions. (1.0 good example of this.)
    Loading of unseen objects. (We load the hole zone and much of it we don't even see. If this was added could improve graphics/loading speed)
    Fixing Model designs of few things (They looked glitched/messed up)
    How game is designed. (Example: Having people gather at Northshroud for coil2. This causes that zone to be more busy and they had to remove npcs because of it. Could of been fixed if everyone could enter it through duty finder instead from any zone.)

    So many bugs in this game its not funny. Sad part SE isn't fixing them at a decent rate. Takes them 6-10+ months to fix a simple bug.
    (2)

  8. #18
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    By the time they release a DX11 version DX12 will be around.

    IMO they should have used DX11 from the get go. How many FFXIV players are still using XP?
    (0)

  9. #19
    Player LeonBlade's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    201
    Character
    Yuki Shiku
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Beetle View Post
    snip
    Sorry, but these aren't really bugs, these are just graphical issues that you aren't pleased with. Understand that your PC's performance has a lot to do with rendering objects. Also, your details aren't really... detailed "fix models (they look weird)" isn't really helping anyone.

    An unimpressive grass texture is the least of Square Enix's worries with this game right now, there are far more important things to focus on, like actual content.
    (0)

  10. #20
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    I bet we might see the DX11 client along with the expansion coming this winter. Definitely not earlier with 2.3 and 2.4 or else that will be a huge surprise for me. I really want DX11 client. FFXIV 2.0 is a beautiful modern game and we need to take advantage of our modern machines. I'm really waiting for DX11 implementation. Come on SE give some love to the PC players.
    (0)

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