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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ForteXX View Post
    Exactly, they already have it. Which is why people are sure its for Rogue/Ninja.
    I still don't understand how datamining 2.28 can prove traits for a 2.4 class.

    One thing I thought for Rogue is giving it pretty useful cross-class skills. The whole "there's not point in playing a class past lvl30" is perhaps something that bothers the dev team, and they can try to balance the two.
    Which can tie to the "support" role some people mentioned. Good buffs or debuffs available for Rogue could make it really interesting to play even without a Relic.

    Or...In the live letter, they talked about Rogue mechanic based on combo (If I recall correctly). Imagine a trait that boost damage based on the number of different combos you made, and Rogue having access to cross-class skills that combo, like Impulse Drive->Disembowel...which could fit quite well with Rogue since Impulse Drive is more powerful from the back and disembowel just sound like fighting dirty
    (0)
    Last edited by Reynhart; 06-22-2014 at 06:40 AM.

  2. #2
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reynhart View Post
    I still don't understand how datamining 2.28 can prove traits for a 2.4 class.
    Because when testing stuff, most games actually load some of the data into the actual client well in advance in order to help test it/ease implementation. In 2.28, not only did they put in some skills that based on their descriptions belong to Rogue/Ninja, they also added 2 currently empty class/job slots, which would be the ones for Rogue/Ninja.
    (1)

  3. #3
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by ForteXX View Post
    Because when testing stuff, most games actually load some of the data into the actual client well in advance in order to help test it/ease implementation. In 2.28, not only did they put in some skills that based on their descriptions belong to Rogue/Ninja, they also added 2 currently empty class/job slots, which would be the ones for Rogue/Ninja.
    How to verify this? I like this statement.
    (0)

  4. #4
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Exstal View Post
    How to verify this? I like this statement.
    Isn't it verified by Yoshida announcing Rogue and Ninja?
    (0)

  5. #5
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Exstal View Post
    How to verify this? I like this statement.
    Sadly, it was said in the chat section of XIVpads by the person who runs the site, and that site doesn't keep a log of whats said past the previous 15-20 or so messages put into it.
    (0)