Quote Originally Posted by OSUBuckeye4 View Post
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I wasn't debating latency at all, though. The OP doesn't even mention connection or lag issues, it was purely for the context of game mechanics so I saw no reason to bring it up. Regardless, that's a much trickier issue, and will always be for any online game. There's so many factors: ISP, upload/download rate, CDN, Server power, location, programming, hardware limitations client-side, etc. That is a debate for a whole other thread, though.