Quote Originally Posted by Colino View Post
Maybe in the 80's. Any text editor for coding nowadays has either auto-correct options or an error finder that tracks down exactly which line of code was written incorrectly.

If there's a problem with your software nowadays it's most likely an entire section of wrong code or just bad design.
I disagree with you, at least as far as the simplification goes. If video gaming was as easy as you stated, then why are we still waiting for games like Diablo III? Why did it take so long to push out Duke Nukem Forever? Obviously, developing games is not a quick process and to expect quick results seems like a contradiction.

Quote Originally Posted by Colino View Post
It's not a surprise at all, that's why I was disappointed.

And again, I've said this 1000 times but I guess I should again, I'm not angry with this particular delay. I'm just saying that if their problem is testing then they should improve that part of their team. It's that simple.
It's not simple if SE has given Yoshi all the resources he is going to get. It's hard to justify spending more money developing a failed game on a gamble that they can still save it. Yoshi's team has all the support they are going to get from the overall company.