I got the same idea as well. According to previous new-added features,
i.e. like npc vendor and gardening, it would be very logical to think if chocobo stables have different size and number of slots for different size of houses...^^;
Thanks for the information.
Could anyone tell me so can members raise chocobo simultaneoulsy? ^^;
When YoishiP talked about gardening, the "you" refer to the whole FC...
"While any type of seed can be planted on even the smallest patch, the number of seeds you can plant will depend on the size of your garden."
Reference:
http://forum.square-enix.com/ffxiv/t...804-09-2014%29
Last edited by Nicobo; 06-18-2014 at 05:41 PM. Reason: correction



			
			
				Now, when Yoshi-P talked about chocobo raising, the "you" refers to single members. You raise your own chocobo vs The whole FC 'raises' its own airship at the workshop (once implemented).
Next!
PS. There's already a limit for each and every FC regarding how many chocobos may be raised at the same time: 512.
Last edited by Umo; 06-18-2014 at 08:00 PM. Reason: Adding PS
English is not my mother language. I'm trying to do my best, so please don't be rude...
¡Únete a la Comunidad en español de FFXIV en MeWe!
https://mewe.com/join/ffxivesp
			
			
				I think it will be a stable with a Chocobo whistle instead of a summoning bell then any members chocobo is summoned.
Disagree... looking forward to meld my Novus, i won´t be able to afford that ^^ same to all FC members, which where i am one of the ppl with more money...
we even have one who is so broke he regularly has no gil for teleport xD
While having stables at your FC house seems reasonable, it locks out many people from a very ... not significant, but wantable ... feature.
Unfortunately, adjustments in patches always seem to plan in one direction - forcing people to things which they don´t bother.
It was the Zodiac Weapon Quest, forcing people to do FATEs which - let´s be honest - nobody did (except for level grinding which was then beaten by dungeons and roulette bonus) and so they populated the open world with this - which perfectly backfired, when 50s were zerging the areas before some low-lev even could get to a FATE (and perfectly timed for the PS4 launch *conspiracy*?)
many complained, not many liked, but they did because that´s the way for one of the best weapons...
Only few people craft and meld their equip, because droped equipment is superior and most ppl have multiple 50s and multiple Zenith´s - so the beloved Materia´s became worth less than the gear you spiritbonded...
Solution - make them a requierement for Zodiac weapon, *päm* prices skyrocketing, ...
Last days i read much complaints that housing area´s are wastelands... some bought their houses, and some don´t bother for it due to the still high prices... **
solution - make some very important elements, like breeding - for many who don´t specialiced their choco now the only way to get a achievment and an item... available only to houseowners...
That´s one thing i really dislike in this game, it feel like everything which is endangered being abandoned like FATE´s, they tune content to force people back to it...
** i COULD afford a house on my own, but somehow i don´t like the idea of spending ALL my savings since Beta to this...
Last edited by wicked-one; 06-18-2014 at 08:13 PM.
Never a mind was changed on an internet board, no matter how good your arguments are...


			
			
				Thanks Bayohne, the fact that you've quoted yourself helps firm up the fact this will be per-person, but the original Q&A wasn't definitive enough (I did read it lol, I love the Q&As).
This is why I asked:
http://forum.square-enix.com/ffxiv/t...804-09-2014%29
Reference Q&A at "0:37:15"
Though technically every individual has the option to raise a chocobo, there was no mention of any restrictions like the above that may limit it (at least initially). It's unreasonable to assume that an FC could potentially hold 512 chocobos in a stable the size of a garden patch. That's all I was trying to get at ^_^ Thanks for the response!

			
			
				it will more then likely be like the summoning bell and retainer leveling and interact with

			
			
				It locks no one out. The only people that can't do it would be those that choose to not be a member of an fc, a guild, which is a fundamental part of an mmo. A lockout would be something like not allowing lalafells to take part in chocobo raising. In a fc but don't have a house? Work on raising the money together. There is no lockout.
Maybe the reference to "garden" really means you need a garden and not just a yard. Perhaps it requires growing specific (exclusive) choco food items? Having the two activities inter-relate wouldn't be so bad.




			
			
				I am not a fan of being treated like a NPC at all.I know of someone that does this. She often doesn't communicate with us as though we are real people and sometimes she will even leave us waiting on her when she goes afk suddenly.
On topic, I have met a couple die-hard solo players too (one got cranky because the FC chat was active). They made the conscious decision to play the game without a FC, therefore they go without the FC perks. It's a trade-off
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 I know of someone that does this. She often doesn't communicate with us as though we are real people and sometimes she will even leave us waiting on her when she goes afk suddenly. 

