Quote Originally Posted by Iriadysa View Post

Back when TERA wasn't a zombie game and skill actually meant something, Manaya's Core was the highest end content. It had NM and HM. While it was usual for this game to implement different mechanics between NM and HM, in this specific case Manaya (the final and hardest boss of the game) was exactly the same between NM and HM, except for the speed at which she executed her abilities and that some of the skills were not one shots in NM.
That's a really bad example you give here since when TERA was not a dead game (a loooong time ago) there was no NM to Manaya's Core.

About an easy mode for Coil, I don't see it as something necessary, I can assure you that you don't want FF14 to get a raid finder mode like WoW currently have. (Easy and really accessible raid mode where people can success with a terrible level)

My only suggestion about current raid and dungeons would be to allow us to enter them with less than 4/8 people