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  1. #21
    Player
    feint2021's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Oren Ishii
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiara View Post
    Hi Alexis,

    Asking them to throw you a "bone" and give you "25 different new hairstyles for every race"... Really?! You think the Art Department is just sitting around doing nothing? (see above.)

    And let's say they *did* give you your 25 New Hairstyles. Guess what? We'd get about ~20 new Threads on the Forums with people flaming Team Yoshida for that:

    Angry Player A, "Uh, WTH?! are they doing? We want REAL CONTENT, not 25 New Hairstyles?! This is dumber than scaling up the monsters in the world! What a waste of time!" (~_~)
    So true. I know this would make me upset.
    (0)

  2. #22
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Where the heck is the art department?
    What art department? Do you really think they have a separate department of paid staff
    just for artwork? Like, who does still believe there are actually more than 25 people working
    on this game? Since August 2010? Laughable.
    (1)

  3. #23
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Kiara in normal situations you would be right, but the 2 new dungeons won't have anything new: the r25 one have the same model of those in Gridania, and in Cohertas there's a hidden dungeon that looks exactly like the r50 one (you can see it on youtube). New mobs? LOOOOL I bet there are gonna be just different colors of the ones we have right now (even if the only colors they didn't use yet are fluo >.>). No need to talk about the equips, since you can already see ingame tons of different types of armors on NPC, and there were even more shown in videos before the release, so they already have enough material to use. Also I'd like to point out that yoshida posted a long time ago (can't remember, maybe Genuary or February) two artworks of a Dark Knight and a Black Mage outfit... now as a designer myself i can tell you they have serious organization issues if they're drawing in Genuary equips suited for jobs that won't be released until September...

    I'm sorry but it's July, we are waiting for a new battle system since Genuary and on the next patch (wich was scheduled for almost one month ago) they're just getting rid of the Stamina Gauge and throw in an AA and this was the aspect that they say have the top priority, I can't think about the state of all the other things they need to fix.
    They have no excuses at this point.
    (2)

  4. #24
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kiara View Post
    Hi Alexis,

    Sure it may seem frustrating, but it absolutely is possible that every sub-team is working on Patch 1.18, 1.19 and the major overhaul happening.

    You ask "where the heck is the art department?"

    How about making the R30 Thousand Maws of Toto-rak Dungeon and the R50 The Dzemael Darkhold Dungeon?

    How about making the Bosses and additional creatures for these 2 new Raids?

    How about making the new Rewards that come from the Dungeons and the Grand Companies?

    How about working on the Frontier Quest Hubs that Yoshida-san talked about in his previous Letters?

    How about working on the Beastmen Strongholds he's been talking about?

    How about working on the Ifrit Boss Battle / Quest?

    How about the planning and starting concepts and building the Major Map Reorganizations already mentioned in the "1 to 50 Zone" Thread?
    You are very blind to what is going on.

    Point to point

    The 2 zones already existed and have since Open Beta Client.

    The bosses/zones, the 4 (maybe 5?) mobs we've seen are all copy/pasted: Toad, Fat fish, Skeleton, Chigoes, and Kobolds from the very first SS.

    We've not seen any rewards yet, they also could just be copy/pasta from original files/textures. We wont know until, they show us, but why havent they shown us?

    The quest hubs are created from copy/pasting already ingame assets which fair enough is fine, but its still not new development work by an art team.

    There are already a couple unaccessable beastmen strongholds ingame and they could be used, if not then we've had no images or any data from dev team to prove otherwise.

    Ifrits already ingame, been there as im sure you know, and art team dont make quests.

    All we have seen so far is copy/paste, copy/paste. That is all we've had.
    (3)

  5. #25
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    lol @ all the people throwing around fiction as fact.

    The only truth is - we dont know.
    (1)

  6. #26
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by viion View Post
    You are very blind to what is going on.

    Point to point

    The 2 zones already existed and have since Open Beta Client.

    The bosses/zones, the 4 (maybe 5?) mobs we've seen are all copy/pasted: Toad, Fat fish, Skeleton, Chigoes, and Kobolds from the very first SS.

    We've not seen any rewards yet, they also could just be copy/pasta from original files/textures. We wont know until, they show us, but why havent they shown us?

    The quest hubs are created from copy/pasting already ingame assets which fair enough is fine, but its still not new development work by an art team.

    There are already a couple unaccessable beastmen strongholds ingame and they could be used, if not then we've had no images or any data from dev team to prove otherwise.

    Ifrits already ingame, been there as im sure you know, and art team dont make quests.

    All we have seen so far is copy/paste, copy/paste. That is all we've had.
    I would also dare to say that if you think about it we haven't seen anything really new by the new dev team yet (maybe painted eggs?... bha).
    I'm not saying they didn't do anything important, the fixes they did were necessary... well almost all of them >.> but I'm really wandering what's keeping ALL the different teams so busy.

    Quote Originally Posted by Ilethius View Post
    lol @ all the people throwing around fiction as fact.

    The only truth is - we dont know.
    Ehm no, we do know.
    Take the screenshots they gave us + the experience from previouse patches...
    fool me once shame on you fool me twice shame on me.
    (1)
    Last edited by Alcide; 07-08-2011 at 06:17 PM.

  7. #27
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Alcide View Post
    They have no excuses at this point.
    Honestly, unless you actually work there, that's only speculation. The only perspective we have is from the development team and their revelations on the inner workings are...minimal.

    And they can't just "throw in" auto attack. These things take careful calculation and planning.
    (0)

  8. #28
    Player
    feint2021's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Oren Ishii
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alcide View Post
    but I'm really wandering what's keeping ALL the different teams so busy.
    Saving the game probably. I'm not sure though....
    (1)

  9. #29
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    Quote Originally Posted by Alcide View Post
    I would also dare to say that if you think about it we haven't seen anything really new by the new dev team yet (maybe painted eggs?... bha).
    I'm not saying they didn't do anything important, the fixes they did were necessary... well almost all of them >.> but I'm really wandering what's keeping ALL the different teams so busy.



    Ehm no, we do know.
    Take the screenshots they gave us + the experience from previouse patches...
    fool me once shame on you fool me twice shame on me.
    No, no you dont know, a screenshot is just a picture and might not be the final version, unless you work on SE's art team you dont know.
    (2)

  10. #30
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ilethius View Post
    No, no you dont know, a screenshot is just a picture and might not be the final version, unless you work on SE's art team you dont know.
    Fine, but I'll reserve the right to resume this post on the 21th just to type "told ya"
    (1)

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