Results 1 to 10 of 782

Hybrid View

  1. #1
    Player
    Deusteele's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Qarin Lor'rissan
    World
    Ultros
    Main Class
    Conjurer Lv 100
    Because, as much as it is your privilege to argue for the inclusion of Thief, it is our privilege to argue against it. Many of us arguing against THF are doing so on the grounds that a Thief job cannot play separate enough from a Ninja when branching off of the same class. This is in addition to the resistance against giving a DoW a possible unique material gain advantage.

    Now personally, I would be just as adamant against NIN if THF were to be the job coming from Rogue due to the same argument of not needing multiple damage dealing jobs coming from the same class.

    Part of the argument against may also be a plea to Yoshida's team to limit the job bloat that Tanaka and Matsuno brought to the series. Few jobs can mean a greater feeling of uniqueness and a smoother time with game balance.
    (3)
    Last edited by Deusteele; 06-16-2014 at 12:52 PM.

  2. #2
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Deusteele View Post
    Because, as much as it is your privilege to argue for the inclusion of Thief, it is our privilege to argue against it. Many of us arguing against THF are doing so on the grounds that a Thief job cannot play separate enough from a Ninja when branching off of the same class. This is in addition to the resistance against giving a DoW a possible unique material gain advantage.

    Now personally, I would be just as adamant against NIN if THF were to be the job coming from Rogue due to the same argument of not needing multiple damage dealing jobs coming fro the same class. Part of the argument against may also be a plea to Yoshida's team to limit the job bloat that Tanaka and Matsuno brought to the series. Few jobs can mean a greater feeling of uniqueness and a smoother time with game balance.
    This is the only thread on jobs where I have seen people not want people to ask the devs to include a certain job they like. If you do not plan to play Thief, having Thief in the game won't matter to you because you wont level it. So there is no reason as to why you should even care if you are not interested in the job.

    This is a Final Fantasy game. All Final Fantasy games have lots of jobs to select from. I have never played a Final Fantasy game that didn't include a large list of jobs to select from. Job bloat and all of the other reasons are nonsense in my opinion.
    (1)
    Last edited by LoLo; 06-16-2014 at 12:42 PM.

  3. #3
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deusteele View Post
    Many of us arguing against THF are doing so on the grounds that a Thief job cannot play separate enough from a Ninja when branching off of the same class. This is in addition to the resistance against giving a DoW a possible unique material gain advantage.

    Now personally, I would be just as adamant against NIN if THF were to be the job coming from Rogue due to the same argument of not needing multiple damage dealing jobs coming from the same class.
    First: Ninja will be getting different weapon drops from primals than Rogue (Source). This is a clear indicator that Ninja will play differently and perhaps almost independently from Rogue. The other clear indicator is that Ninja will be using the Mudra system (Info on Mudra and Ninjutsu). From this we can see that Ninja will likely be an entirely different playstyle from Rogue from the start. One job can play exactly like its class and the other differently. ACN and SMN play the same but SCH is different. All the others jobs play exactly like their classes at the moment with BRD and WAR being the only ones to add notable mechanics which I think is why everyone automatically assumes Ninja will play just like Rogue but this doesn't have to be the case. Thief could play exactly like Rogue as long as the Mudra system is enough to differentiate Ninja. It's also possible to make Thief a tank which would play entirely differently as well (WAR was always more a DPS but is tank here afterall and SCH was usually more like a DPS, too). With the different weapons perhaps Rogue/Thief's drops will focus on DEX for parry chance or a damage modifier and Ninja's will focus on STR for damage or maybe add in a lot of INT for their Ninjutsu.

    Second: Steal does not have to be a monetary gain but can instead be used as a Rogue/Thief gimmick (perhaps for enmity generation in the role of a tank (you hate people that steal from you)) that Ninja doesn't have access to or has limited access/use for it. Perhaps it will use a different main stat in its mechanism such as DEX while Ninja focuses on STR. We've been told Ninja will wear melee DPS gear (likely Monk's gear, same source as above primal weapons source) so this could easily free up Thief and/or Rogue to wear Bard's gear (which does noticeably affect evasion rates). If they're getting different drops from the primals it's pretty clear that they will be using different stats in some way.
    (3)
    Last edited by MartaDemireux; 06-16-2014 at 02:21 PM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  4. #4
    Player
    Jarinolde's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    85
    Character
    Kemira Sukono
    World
    Leviathan
    Main Class
    Samurai Lv 80
    Considering EVERY OTHER PRIMAL WEAPON can be used by both the class and job respectively, I believe Yoshida meant that the dual daggers that drop from primals will be usable by both RGE and NIN. NIN will NOT have their own unique weapons that RGEs can't use. This is NOT like SCH (more on that below).

    The Mudra system is more akin to WAR's Wrath system, which is why you are seeing this comparison a lot. It's not being compared to ACN/SMN > SCH because a CHANGE IN THE ROLE happens, this doesn't happen with WAR. That is why a PLAYSTYLE change happens, because half of your abilities as an ACN don't matter as a SCH! This won't be the case with RGE > NIN though as they are both DPS, therefore all speculation that THF will come and be the natural progression from RGE is wrong.

    I will agree with you however of the possibility that the 2nd job (whatever it may be) could use DEX instead of STR, we already have the precedent from ACN/SMN and SCH to show that they're willing to do it that way.
    (1)
    Last edited by Jarinolde; 06-16-2014 at 07:19 PM.