People have been asking for dangerous open-world mobs since the beginning of time and I think that suggestion should be taken seriously. Open-world doesn't have to be easy, remember.No to open world content. Open world content outside of a few fates really isn't going to pose a challenge to anyone. Content where you aren't at a risk of dying is boring content. Boring content equals less subscriptions. Add some more zones in expansions, but patches need real content.
But the trend is to make them easier and easier as time goes on it seems. So to me the chances of that happening without a major shakeup of management in a game company is nil.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.