Based on your OP, your definition of "New and Innovative" means having all the information in the game fully voiced. This is opinionated and, to some like me, absurd.I've taken the initiative of deleting your political and religious statements to save the forum-moderators some work.
Back on topic, I'd like to suggest one thing. While you may think my opinions are not "positive enough", they are still valuable criticisms. I'm not suggesting Yoshi die a heathen's death or anything. I am merely presenting the idea that FFXIV does not need to merely catch up with the old-gen games, it also needs to compete with next-gen games.
Earlier in this forum, if you had bothered to read it, Physic said that the market was ripe for a new MMO. And he was right (so go read that post because I can't be bothered to do it justice). But instead of filling the vacuum left in the MMO genre, by releasing something new-and-improved, SE has been content to patch something that is merely old-and-polished.
I honestly don't think that's good enough.
I don't want to play old-and-polished. And while you may not miss me, there's many other people who won't play this game for the same reasons and you may miss them. I know SE will.
And that is only an opinion, which you supported with "fully voiced MMOs" as being the new generation of games. Sorry, I don't agree and beyond the "fully voiced" portion of SW:TOR, I don't see that much new and innovative in that game. What MMOs are you proposing they should be looking at? Rift? GW2? SW:TOR?I think you missed the objective of the thread if you think it was simply about voice overs. What I was saying was that next gen games are raising the bar to a new standard while SE is still looking to the bar set by old-gen games (and in my opinion it's looking at the wrong old-gen games anyway).
The only reason I thought I should post politics cause it was a very good and valid point.I've taken the initiative of deleting your political and religious statements to save the forum-moderators some work.
Back on topic, I'd like to suggest one thing. While you may think my opinions are not "positive enough", they are still valuable criticisms. I'm not suggesting Yoshi die a heathen's death or anything. I am merely presenting the idea that FFXIV does not need to merely catch up with the old-gen games, it also needs to compete with next-gen games.
Earlier in this forum, if you had bothered to read it, Physic said that the market was ripe for a new MMO. And he was right (so go read that post because I can't be bothered to do it justice). But instead of filling the vacuum left in the MMO genre, by releasing something new-and-improved, SE has been content to patch something that is merely old-and-polished.
I honestly don't think that's good enough.
I don't want to play old-and-polished. And while you may not miss me, there's many other people who won't play this game for the same reasons and you may miss them. I know SE will.
it related and it wasn't starting a polictics riot on and FF forum.
Just leave already lol Dude believe me you will not be missed.
I never said "new and innovative translates to fully voiced". And if I did I don't even believe it so I take it back. I take it all back, these words I never even said.
Has Yoshi not said that they are trying to bring FFXIV up to standard? Recent interview suggest as much. But the problem is that the upcoming MMOs are setting a new standard in terms of questing-quality which perhaps SE will fail to live up to. Voice-overs are merely one feature which SE may overlook if focusing on bringing FFXIV up to the standards of the past. Dynamic questing is also on the rise (both GW2 and Secret World have something like this). Again, SE may overlook this.
I hope you see my point and appreciate the gravity of what's happening at SE. If they make the decision to bring FFXIV up to WoW's standards and then call it a day (which would be an impossible achievement at the rate they are going), then it will not be enough. Not even close.
Much more effort is needed.
/shrug. I'm not going to compare my expectations on two games that aren't out yet and are impossible to gauge how successful your new and innovative content is going to be. For one, I hated GW1 and so I won't be picking up GW2. It's far too casual of a game for me. And Second, Second World sounds crazy cool and innovative! But oh wait... so did Age of Conan, another FUNCOM tragedy.I never said "new and innovative translates to fully voiced". And if I did I don't even believe it so I take it back. I take it all back, these words I never even said.
Has Yoshi not said that they are trying to bring FFXIV up to standard? Recent interview suggest as much. But the problem is that the upcoming MMOs are setting a new standard in terms of questing-quality which perhaps SE will fail to live up to. Voice-overs are merely one feature which SE may overlook if focusing on bringing FFXIV up to the standards of the past. Dynamic questing is also on the rise (both GW2 and Secret World have something like this). Again, SE may overlook this.
I hope you see my point and appreciate the gravity of what's happening at SE. If they make the decision to bring FFXIV up to WoW's standards and then call it a day (which would be an impossible achievement at the rate they are going), then it will not be enough. Not even close.
Much more effort is needed.
Yes, but probably he wanted to say that they have to bring FIRST to the standard (and standard, actually, is still wow) as starting point and immediately after to add the FF quality/ideas. I think that is the meaning.
Last edited by Munba; 07-08-2011 at 03:23 AM.
Well what about ArcheAge? It has an entire dynamic WORLD. TERA has a political system. Almost all next gen games are implementing these dynamic features (i.e. the world actually changes in some way either for you personally or for the world at large), and meanwhile SE just meanders along imlpementing some questhubs or whatever./shrug. I'm not going to compare my expectations on two games that aren't out yet and are impossible to gauge how successful your new and innovative content is going to be. For one, I hated GW1 and so I won't be picking up GW2. It's far too casual of a game for me. And Second, Second World sounds crazy cool and innovative! But oh wait... so did Age of Conan, another FUNCOM tragedy.
You see my point? You can hate on the games if you please but the standards are being set at a new level now. And SE will still be below that level if they continue to think WoW is the standard, because it's just not.
There are many different markets, you are one market, so what is your vision on the next MMO you want to pay to play, do you think based on what has been said this game is heading down that path?/shrug. I'm not going to compare my expectations on two games that aren't out yet and are impossible to gauge how successful your new and innovative content is going to be. For one, I hated GW1 and so I won't be picking up GW2. It's far too casual of a game for me. And Second, Second World sounds crazy cool and innovative! But oh wait... so did Age of Conan, another FUNCOM tragedy.
What would ffxiv have to have for you to want pay for it.
Yoshi talks a lot about "bringing FFXIV up to standard".
I mean, isn't that the whole reason, or at least part of the reason why we are getting auto-attack and jump implemented into the game very soon? After all, such "features" are standards for many contemporary MMOs, right?
But, little does Yoshi know, the standards for upcoming or "next-gen" MMOs are set much higher than that. I fear FFXIV may barely even be able to achieve the standard set by WoW ten years ago, let alone these new MMOs that leave even WoW paling in comparison.
Around these forums there has been lots of talk about quest-hubs of late, and also quest-based progression, with a de-emphasis on grind. But do the good people at SE actually know how much work such sweeping change entails? With games like Guild Wars 2, Blade & Soul, and Star Wars:TOR being almost fully voiced, I wonder if FFXIV will be able to live up to those standards.
Ten years ago, merely having quests was a standard, but that's simply not the case anymore. Now Voiced cutscenes and quests are a standard (that is of course if your game is a quest-based one which apparently FFXIV now is).
Oh, and let's not forget the fact that auto-attack isn't really a standard these days either. And in case you didn't notice, auto-attack is touted as the saving grace of this game. Which seems odd, since even cutesy F2P games like Mabinogi (released years ago) have an active-style of combat. In fact, it seems that most MMOs are gravitating toward more active-style combat in current times. (active combat seems to be what players want).
Oh dear, I hope SE thought this through.
I don't think fully voiced is a MMORPG standard yet and while it is very cool i don't think it is the most important feature right now. I'm the first one to bash on SE about FFXIV's status but let's just wait for them to finishing fixing what's broken before we all gather with pitchforks and start talking MMO standards.
I miss Belgian Rofl. At least he made some sense.
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