
Originally Posted by
ZReport
What is your vision of well presented content, then? I always here this argument that the industry is dying, yet I still see data that presents top MMOs still in the millions of subscribers (albeit a couple of millions or thousands of subs lost to MOBA style games), despite more and more MMOs being added into the mix. The fact is, people like grinds, people like doing the daily work for a shiny weapon at the end of the road. They also like going into the next grind, and/or using their newly obtained weapon to fight monsters to get a newer, more shiny weapon.
FFXIV did not create a new standard, it simply follows standards that are known to work successfully, and created it's own success from it. SE is doing well now, thanks to FFXI still bringing in the numbers from dedicated subbers, and now the newly acclaimed FFXIV: ARR. And delvelopment efforts have been anything but "lazy." Laziness cannot take a very dead and failing MMO, reimage and re-release it, and come out sucessful without some serious work put in. There's a reason why people say FFXIV: ARR set an unheard of precedent with it's sucesss -- it is literally the only MMO that has recovered from it's own initial failings, something unheard of in the MMO community.
The indulgent community however, I will agree with you on.