You guys realize that nin is gonna be dex class right? So quit Q.Qing about loots
You guys realize that nin is gonna be dex class right? So quit Q.Qing about loots

Why? You're assuming that just because they are nimble (which generally refers to dexterity or agility) that SE will change the way that stats currently work, without any other fundamental changes to the battle system.
DEX is ranged damage. STR is melee damage. Unless NIN is a purely ranged job, which it isn't, then it will be STR based.
There's nothing stopping SE from making Rogue/Ninja's melee damage scale with DEX. Lots of other games do it that way without issue: WoW, Dungeons and Dragons, etc. "Damage scales with STR for these classes, and scales with DEX for these other classes."
It'd really only necessitate a change to the tooltip text to indicate that fact. In addition, it'd provide some (needed) balance to the loot competition between STR and DEX drops.
Last edited by Keres; 06-12-2014 at 02:17 AM.
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