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  1. #1
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Sylve View Post
    Come on down to Australia, where you're lucky to get under 300 ping. Even Yoshi had issues with Titan when he played while in Sydney.
    Funny. I personally know a couple Australians that seem to have no problems dodging and clearing Titan.

    You know why? Because they move before it appears because they memorized his rotation. Stop making excuses for your inability. You will never improve as long as you continually blame something else.
    (6)

  2. #2
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by LunarEmerald View Post
    Funny. I personally know a couple Australians that seem to have no problems dodging and clearing Titan.

    You know why? Because they move before it appears because they memorized his rotation. Stop making excuses for your inability. You will never improve as long as you continually blame something else.
    So what you're saying, i have to perfectly memorize the exact moment, factoring in my latency, that a Weight will come my way, and evade it before it happens just so i can be as good as the worst US player with a 40 ping average.

    Basically, i have to be better than you to clear the same content. OK.

    Or maybe SE can slap in systems to reduce the effects of Latency. I have zero issues with Titan HM. But with Titan EX, one single tiny latency spike for even a split second will throw off my entire rotation and BAM I'm a speck on the floor.

    Latency doesn't just negatively affect Titan runs. In any boss fight with a one shot kill mechanic, I'm at the tender mercies of RNG Latency. Roll the dice, 4 - 6 you win the Latency test, grats. Oh bugger, you rolled a 1, now you're dead.
    (12)
    Last edited by Sylve; 06-11-2014 at 07:00 PM.

  3. #3
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    @ Lunar: Contrary to what some people believe, there ARE people who have LEGIT lag issues, and even though a VPN helps the issue, it's not 100%. I am currently living overseas and the ping is horrendous. I have to use VPN. Without VPN, it's a 0/100 chance to dodge. With VPN it's a 50/50 chance to avoid red circles.
    We see what others see like 1-2 secs later, so we can't rely on that. Does that make us less skilled than you? No, in fact, you got it easier. We are at a disadvantage here, and we have to make more effort than you to dodge things.

    So for us, being able to dodge is harder than what you have to do to dodge. You said it yourself, we have to memorize and pre-move, which is kind of annoying, specially in fights like T6, where you have to stack for Acid Rain. If you move too early, the red circles get more spread out, making it harder on the rest. You have to time it perfectly. So no, it's not skill, nor a excuse. It's damn lag and it's not our fault. You just said it yourself, we have to compensate, we have to be even more skilled than a player without lag... Without lag anyone can be "skilled" at dodging the red circles.

    Quote Originally Posted by Sylve View Post
    So what you're saying, i have to perfectly memorize the exact moment, factoring in my latency, that a Weight will come my way, and evade it before it happens just so i can be as good as the worst US player with a 40 ping average.

    Basically, i have to be better than you to clear the same content. OK.
    Haha, yeah, exactly. :P Apparently it's our fault we can't do something that wasn't intended in the design in the first place! Because... I don't think SE intended for us to predict the future and pre-move for AoEs, but rather, dodge them as soon as you saw them. They just forgot that not everyone's connection/routing is the same and lag exists... oopsie.
    Good for them people who have had to work a way around the fight by having to pre-move perfectly all the time that they never get hit, they are already more skilled than a player with zero lag issues.
    (3)