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  1. #31
    Player
    Rosy's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Rosi Posi
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    [QUOTE=LunarEmerald;2180113]Uh, he has a specific rotation. It's easy to know when a weight of the land is coming. It's a simple rotation that's not hard to memorize.

    People with PS3s sometimes have to compensate too. The system won't always display graphical effects as early as it should.[/QUOTE]

    ...that's not lag?

    You discount lag as an issue, fine, we obviously aren't as perfect as you....what about the other problems? reflexes? r/l issues? handicap?
    (7)

  2. #32
    Player
    dayspring83's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    262
    Character
    E'lir Dayspring
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vallug View Post
    Been grinding titan..I know it is DF but cmon..when many of the DPS have 100 level gear I expect them to be goodish..but so many times it comes down to me being the only dps alive..and we turtle along until I kill it. Why are people so bad at dodging ;_; titan HM isnt even hard.
    Not ashamed to admit, I've always struggled with Titan HM. It's more about memorization about when things are gonna happen and where. I play heals, so there's a lot to focus on. Not an excuse, but shit happens.
    (3)
    Domino Dayspring: Your Mom's Favorite Red Mage

  3. #33
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    No, Titan HM is not hard.
    But to be fair, a lot of us (Like here in Australia) play with 280-400 Ping.
    Actually I heard when Yoshi was here briefly he died to Weights in Titan and was surprised... I don't have a source for that but I do want to find it.

    I resort to using a Tunnel so I can get Ping below 250.
    When it expired I did a Titan and got myself killed, the difference was that without the tunnel I absolutely must be stacked on the most outer person in the group or I will be struck by weights.
    So while it IS manageable... it is far less forgiving and ultimately effects my performance in other duties when I need to watch myself so very hard.
    (4)

  4. #34
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Andres_Lonegrief View Post
    Could it be related to the new feature they have added to the chat log? I've noticed that switching from a tab to the next one takes some time and the game actually freezes a little ...
    It's actually a problem with one of the routers that relay data from outside Canada into Canada (the data center is located in Montreal). Guild Wars 2 is having very similar lag problems for the same reason. Unfortunately this means Square can't actually DO anything about it because it's nothing related to their servers, their code, or indeed anything they actually own and can do things about, all they can do is call Level3 or TATA or whoever and subject themselves to the horror that is tech support.

    Quote Originally Posted by LunarEmerald View Post
    Uh, he has a specific rotation. It's easy to know when a weight of the land is coming. It's a simple rotation that's not hard to memorize.

    People with PS3s sometimes have to compensate too. The system won't always display graphical effects as early as it should.
    This is why Focus Target is often a godsend and something everyone should try to learn if they're gonna do endgame content. Even if the image of the WotL hasn't shown up on screen, your Focus Target bar will still tell you that Titan's casting that ability and you need to move quick
    (4)
    Last edited by Brine_Gildchaff; 06-11-2014 at 09:11 PM.

  5. #35
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    I play on PS3 and have little issue dodging his pattern because it is in fact a pattern. It never changes each phase. Learn it and move a little bit before it happens. I have no sympathy for players who refuse to learn the rotation.
    (3)

  6. #36
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Titan is one of the fights where a bad connection/lag can cause you alot of trouble.
    I experienced that myself until SE fixed their servers, but since then never had problems dodging. *crosses fingers*

    What I find funny is that people seem to think "high ilvl = good at dodging/knows the fight/good player".
    I had to laugh (a frantic and hysteric laugh) when I was tanking in a ilvl95 Leviathan Ex party and the 4 DDs were not able to kill the yellow Spheres fast enough.

    I agree that healing is a hectic job when you have to dodge while trying to keep everyone alive.
    But this job is made ALOT easier if all party members can avoid avoidable damage like plumes, dashes and such.
    Everyone should do what he/she can to avoid damage and mitigate/heal incomming damage as good as possible to make the whole run alot smoother.

    For example casting Stoneskin on yourself as PLD on on the other tank to lower spikes, using support skills like Mantra or selfheal abilities.
    (0)

  7. #37
    Player
    F3rd1nand's Avatar
    Join Date
    May 2014
    Posts
    43
    Character
    Kye Hansen
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    After reading some comments here I can't help but put my opinion. There are several issues:

    - A player's dodging skill CAN be a issue yes, but that's in case they're NOT LAGGING and still get hit by it.

    - Don't forget this is a international MMO, there are ppl from all over the world playing so the most issue I see in this game is related to tunneling/connection route. Fights like T5+ and Titan EX are pretty unforgiving to anyone having lag (which I see as a not smart system taking in consider not all countries have "top tier" internet + server distance). Many people try to solve this issue by using programs such as Battleping, WTFast, etc. I personally dislike the idea, you already pay for the game sub and you'll also have to pay a extra software's monthly fee to be lagless, which is almost the same amount you pay for the game? Not everyone's currency is Dollar. :P

    - Predicting Titan's moves even while you're lagging was always UNWELCOMED in all groups I've done this. Try to predict a plume and have one or two of these not following the "stack strat", which seems to become a "rule" nowadays, then a healer or someone get hitted because you left a tad earlier and when group wipes or someone dies, you're blamed for it. LAG is not constant, it can delay 1 second..it can delay 5 seconds...etc.

    I kinda expect someone to eventually show up saying "Then don't play this game if you live so far away". To that I already let this: FF XIV is not region limited like a few other titles around being USA-only, Canada-only or EU-only. So if you're not happy, just leave the lagged group and try another Roulette or PF it.

    It's just sad how some delay can screw up everything, specially in this boss, taking in consider it's fight follows a specific order of atacks instead of random skills.
    (7)
    Last edited by F3rd1nand; 06-11-2014 at 09:42 PM.

  8. #38
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by F3rd1nand View Post
    snip
    So true.

    I think people who never experienced this kind of latency, where you are out of an attack for seconds and still get hit, just don't understand that there is nothing you can do.
    Using 3rd party software to reduce latency is no solution, it's a workaround.

    I'm not a network engineer but is it imposible to use a host state rewind system, where your position data and the attack data you try to evade gets a timestamp and is compared by the server, to determine if you were out of the attack when it happened on your screen?
    I guess the data transfer would be too high for that, but such a system would at least be fair for players who are further away from the next data center.

    Or SE could make new servers for locations with unreasonable high latency.
    (5)

  9. #39
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    @ Lunar: Contrary to what some people believe, there ARE people who have LEGIT lag issues, and even though a VPN helps the issue, it's not 100%. I am currently living overseas and the ping is horrendous. I have to use VPN. Without VPN, it's a 0/100 chance to dodge. With VPN it's a 50/50 chance to avoid red circles.
    We see what others see like 1-2 secs later, so we can't rely on that. Does that make us less skilled than you? No, in fact, you got it easier. We are at a disadvantage here, and we have to make more effort than you to dodge things.

    So for us, being able to dodge is harder than what you have to do to dodge. You said it yourself, we have to memorize and pre-move, which is kind of annoying, specially in fights like T6, where you have to stack for Acid Rain. If you move too early, the red circles get more spread out, making it harder on the rest. You have to time it perfectly. So no, it's not skill, nor a excuse. It's damn lag and it's not our fault. You just said it yourself, we have to compensate, we have to be even more skilled than a player without lag... Without lag anyone can be "skilled" at dodging the red circles.

    Quote Originally Posted by Sylve View Post
    So what you're saying, i have to perfectly memorize the exact moment, factoring in my latency, that a Weight will come my way, and evade it before it happens just so i can be as good as the worst US player with a 40 ping average.

    Basically, i have to be better than you to clear the same content. OK.
    Haha, yeah, exactly. :P Apparently it's our fault we can't do something that wasn't intended in the design in the first place! Because... I don't think SE intended for us to predict the future and pre-move for AoEs, but rather, dodge them as soon as you saw them. They just forgot that not everyone's connection/routing is the same and lag exists... oopsie.
    Good for them people who have had to work a way around the fight by having to pre-move perfectly all the time that they never get hit, they are already more skilled than a player with zero lag issues.
    (3)

  10. #40
    Player alhandra's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    443
    Character
    Alhandra Starbreeze
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    there are 9 attacks in the last phase of titan HM. if you guys are having trouble memorizing attacks then you are reaaaaaaaaaaaaaaally going to struggle later on.

    my suggestion to the people who "lag to much." learn the rotation. write it down on a little index card and put it next to your monitor/tv/vita whatever, make a little song out of it and sing it to yourself while the fight is happening. it may sound silly, but it works
    (0)

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