Well, why do you all have HP bars on enemies and damage displays? A true skillful player is able to calculate how close to death a mob is AND how much damage each attack does without all that.

In fact, let's just get hid of HP, MP and TP bars for players as well; we should know when we are able to use our abilities and how close to death we are.

And why do enemies start glowing when they're preparing a special move? I, as a skillful player, do not require such easy mode hand holding.

Heck, I don't even know why we have a map at all!

Please SE, I fear all these UI "additions" are hurting my overal gameplay experience and turning this game into a ridiculously easy game; please completely remove all information from my UI, so I can guesstimate how much of a hardcore, extremely skillful player I am, and not have my immersion broken by such useless things like an easy-modo action bar that let me easily choose which moves I'm gonna use.

Thanks.