
Originally Posted by
Spellstar
WALL OF TEXT APOLOGY
You say its common sense but thats not playing in the real world. Not everyone has common sense for a start but that not really my point.
With no meter, you dont know wether to cast the nuke or not - if you have common sense you will know roughly if its gonna draw hate - i agree.
So if you have common sense and decide not to cast a nuke for fear of drawing hate, without a meter you will never know if that was REALLY the right choice. It may have been that you could have successfully casted the nuke and taken a big chunk of HP from the mob, but because you had no meter, you held back a bit "just in case".
As i said originally, a meter empowers players to make wise choices not based on "common sense" as you put it, because even ppl with common sense still pull hate and die.
Anyway, the devs obviously think its a good idea, i agree with them. IM not an 'EZ Mode' player in mmo's and i genuinely dont think this will make the game easy. It will add another layer of strategy and help people make informed choices.
People are scared of progress it seems. Progress is what this game needs, while holding true to traditional FF values and experiences. As Yoshi said, the game being awkward to play or difficult for 'difficulty's sake' does not make a good game, and it does not make you any more skilled a player either.
If progress is not achieved soon then you wont have flashing red dots to argue about anyway, they wont be there. So well done FFXIV i'm in your corner guys. Make this game a modern FF to be proud of ! And modern players will come flocking, and the game will thrive.
One last point to Khalus in particular:
Conversely, just because it has been "successful" (questionable as the game doesn't really have a huge player base by modern standards) in the past, it does not mean that adding functionality will make the game any worse either. IF threat meters had been added to FFXI it would not have flopped, and once FFXIV is ship-shape and Bristol fashion, with all its modern elements, neither will this game.
People need to stop wishing for an intense modern replacement for FFXI - THAT IS NOT THE DIRECTION THEY ARE TAKING THIS GAME IN - THOSE GAMES DO NOT MAKE THE BIG MONEY.
You can still have a slightly more user friendly game which will please more people and keep the servers vibrant, while holding true to the fantasy, excitement and strategy of the FF series.
Killing your players with 11 hour boss battles etc is not good bizaness !
Like it or not. Vote with your feet.