
Ah but they don't need to kill you to make you pay attention to them. If they can make you run slightly around to avoid the aggro radius to avoid the heavy which lets you get to where you are going faster, the mechanic has done it's job.
By being flat annoying, adding no enjoyment to the game what so ever, and incentivising a player to avoid any interaction with mobs at all?
Might as well just remove the mobs altogether and just apply heavy at random intervals for no reason and save us all the processing power.
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