Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 71
  1. #11
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Boon_Pendragon View Post
    Except, no one here is suggesting instant death as an alternative. Because you know, that obviously wouldn't make any sense.
    Clearly the open world according to you isn't dangerous and the heavy still doesn't make you get off and attack the mobs.
    (0)

  2. #12
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    I think world mobs should instead enrage and charge/stun you, then dismount you.
    The heavy effect is more annoying than anything. It really doesn't penalize you in a threatening way, just an annoying way.
    (0)

  3. #13
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    Quote Originally Posted by Nalien View Post
    Do you really think the majority of people are going to prefer the annoyance of dying while trying to do dailies, to getting hit with heavy?
    Why is it always one extreme or another in this place ? Dailies areas aren't supposed to have deadly mobs in the first place, at least IMO. I wouldn't mind deadly mobs at areas like the Fog Fens or the outskirts of Mor Dhona, this issue here is with the debuff itself. and you see, you idea of diminishing returns would make it 10 times less annoying.
    The dailies areas have mainly mobs which are under 50, and shouldn't be aggroing us at 50 with high ilvls in the first place anyway. I actually grew into the habit of gathering as many mobs as my WHM can handle and holy the hell out of them. Saves me and people around me tons of annoyance.
    I'm no game designer, but I know that applying a heavy debuff isn't exactly the best idea of introducing challenge and immersion into an area.
    (2)

  4. #14
    Player
    Boon_Pendragon's Avatar
    Join Date
    May 2014
    Posts
    28
    Character
    Boon Pendragon
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by UBERHAXED View Post
    Clearly the open world according to you isn't dangerous and the heavy still doesn't make you get off and attack the mobs.
    Yes. You are absolutely right. Heavy still does not make me get off my mount to kill the mob. But again, no one here is suggesting instant death as the alternative as you have stated. Other posters have indicated interesting alternatives to make it challenging without instantly jumping to the extreme of the alternative being instant death, which no one would suggest or want.
    (0)

  5. #15
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Boon_Pendragon View Post
    Yes. You are absolutely right. Heavy still does not make me get off my mount to kill the mob. But again, no one here is suggesting instant death as the alternative as you have stated. Other posters have indicated interesting alternatives to make it challenging without instantly jumping to the extreme of the alternative being instant death, which no one would suggest or want.
    It doesn't matter what they add. A person like you (who tries to skip them) will ignore them until they pose a threat to you. What you want are easier ways to avoid them. I'm sure if these mobs dealt 10x damage while you are mounted you would get off rather than being sniped by an archer from a mile away (which is realistic, since you are trespassing on heavily guarded territory, riding on a chicken).
    (0)

  6. #16
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    You really should not be punished for riding your mount.

    Whenever I enter a beastman stronghold, I get off my mount because I'm just gonna get heavy'ed constantly.
    (5)

  7. #17
    Player
    Xieveral's Avatar
    Join Date
    Aug 2013
    Posts
    401
    Character
    Cardinal Copia
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Tharian View Post
    The Developers want you to get off your chocobo/mount and kill the mob when you get targeted by them.
    Then an attack should knock the player off their mount and engage them in battle, not mildly inconvenience them on their way elsewhere.
    (2)

  8. #18
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Yes. Please make it kill the players instead.
    (2)

  9. #19
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60

    Chocobo's leg keeps breaking

    The heavy mechanic happens only when you are mounted. If you run past the same mobs on foot, you won't get heavy. It's a percent chance when mounted.

    I absolutely think this is the dumbest thing in this entire game and it should just be taken out. It doesn't make a whole lot of sense, as all it amounts to is an inconvenience to players. Forcing them to slow down or get off their mount. What good does that even do? Makes us waste time, that's what. We we have enough timesinks in the game already without this one too.
    (8)

  10. #20
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    I agree, it is really annoying and we just choose to ignore the mobs anyway. The only reason to even concider mounting off would be if there's an NPC to talk to or a specific mob to kill.
    (2)

Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast