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  1. #11
    Player
    Tigerclaw's Avatar
    Join Date
    Sep 2011
    Posts
    38
    Character
    Tigerclaw Shishou
    World
    Excalibur
    Main Class
    Lancer Lv 50
    It's just inconsiderate for people to queue up counting on the rest of the party to carry them. You ever have to wait 45 minutes for Titan H just to see an AF PLD with 3400 HP? I personally think all dungeons should have reasonable ilvl requirements. How many times do you have to see someone wearing a myth belt and a pvp ring and a pink head? I just get the impression that they are lazy and potentially get the RMT to get them to 50. It reminds me of key-whores in Abyssea. There should either be a filter, a way to boot them before 5 minutes are up, or at the very least a sync-up of gear's ilvl to one more appropriate for the dungeon, maybe to the average ilvl of the party minus 5.
    (0)

  2. #12
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Tigerclaw View Post
    It\\'s just inconsiderate for people to queue up counting on the rest of the party to carry them. You ever have to wait 45 minutes for Titan H just to see an AF PLD with 3400 HP? I personally think all dungeons should have reasonable ilvl requirements. How many times do you have to see someone wearing a myth belt and a pvp ring and a pink head? I just get the impression that they are lazy and potentially get the RMT to get them to 50. (Snip).
    Problem is the dungeons do have a reasonable ilvl requirement. That said, you may need to balance cooldowns and or cc to manage a pull. The problem is a lot of people want to just run fast to complete so they either go too big and die to inability to heal thru, or they end up blaming party members who realize that they need to tone it back. Ive had to change blm gear mid dungeon to balance tank gear before.

    All comes down to gear does not equal skill or role knowledge.
    (0)

  3. #13
    Player
    Tigerclaw's Avatar
    Join Date
    Sep 2011
    Posts
    38
    Character
    Tigerclaw Shishou
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zaero View Post
    Problem is the dungeons do have a reasonable ilvl requirement. That said, you may need to balance cooldowns and or cc to manage a pull. The problem is a lot of people want to just run fast to complete so they either go too big and die to inability to heal thru, or they end up blaming party members who realize that they need to tone it back. Ive had to change blm gear mid dungeon to balance tank gear before.

    All comes down to gear does not equal skill or role knowledge.
    Not all players with good gear are good players, but all good players have good gear, at least relative to the task at hand.
    (0)

  4. #14
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Aelinau View Post
    hatega.
    The new AoE Threat ability we have been all waiting for.

    But in regards to the OP. I would have responded "Don't let me die then". It is better that you moved on. Imagine the last boss .

    Quote Originally Posted by Tigerclaw View Post
    Not all players with good gear are good players, but all good players have good gear, at least relative to the task at hand.
    I disagree with your whole sentiment. If you are trying to gear up and can queue for it. May as well. I have an i62 Dragoon and I want better gear. I can do CT, dungeons or using my i90+ pld or war to grind it out. See what I will be doing dungeons with the dragoon which includes Brayflox, Halatali, and Lost City. Will I slow the group down? Yes. But at the same time I am capable of doing the dungeon. It has nothing to do with the rest of the party carrying me. If you don't want to have the off chance of me dps'ing then do party finder, or find your own group.

    It does no good for me to experience the dungeons over and over again on my paladin or warrior. It also reduces my chance on getting the gear I am looking for. So the majority of the time it is better for me to play on the class that I am aiming to get the gear for. I don't see how that makes me a bad player. The ilvl requirements on dungeons are to establish the minimum someone needs. They don't need to be anymore than that to successfully complete the dungeon.
    (1)
    Last edited by Wintersandman; 06-07-2014 at 05:52 AM.

  5. 06-07-2014 05:51 AM
    Reason
    Duplicate

  6. #15
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Judging from OP story, I find it quite suspicious. Most likely that MNK & healer are actually spiritbonding, judging from their unusual low HP. Not that I against SBing in dungeons since I did that too, but when they realized party performance were getting bad, the SB players should consider switching back to their best gear. Or can just leave.

    OP's not doing anything wrong. It's the tank that didn't realize party's overall capabilities and just ignorantly trying to rush things ahead by requesting those unnecessary AOE. If the tank actually planned to speed run, he shud do quick check if his party are quite up to the task.

    IIn OP's place, I would do alot of those sleep spell on mobs instead, if they not resistant to it.
    (0)

  7. #16
    Player
    Aelinau's Avatar
    Join Date
    Apr 2014
    Posts
    163
    Character
    Aelinau Laerin
    World
    Famfrit
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Wintersandman View Post
    The new AoE Threat ability we have been all waiting for.
    i use "Ga" on everything blame ffxi
    (0)

  8. #17
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Here's the thing. This will continue to be a problem and promote elitism for one big reason. Endgame dungeons have a minimum ilvl but no cap, which is awesome for premades and most df runs. But for fresh players it can be a nightmare. Ilvl 90-110 dps will murder a fresh tank. Unless they buy 90 gear. But that's a lot of gil for something so temporary.
    (0)

  9. #18
    Player
    Kitkat's Avatar
    Join Date
    Aug 2011
    Posts
    157
    Character
    Kaliga Moonshade
    World
    Diabolos
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by bardaboo View Post
    Here's the thing. This will continue to be a problem and promote elitism for one big reason. Endgame dungeons have a minimum ilvl but no cap, which is awesome for premades and most df runs. But for fresh players it can be a nightmare. Ilvl 90-110 dps will murder a fresh tank. Unless they buy 90 gear. But that's a lot of gil for something so temporary.
    This is very true as I have run into parties where either I'm highest ilvl, or the dps eclipse the tank/healer. As a dps or healer, having more hp than a tank is an indication that you potentially outrank their ilvl by at least 30-40 lvls. Knowing this can and has happened I generally adapt to what the tank can handle hate wise which can mean slowing DPS or waiting to engage until after they have done at least 1 full round of hate chain and are almost through a 2nd. This isn't 100% going to lock hate on them, but for trash mobs it will usually keep it on them until they are just about dead. When it comes to boss fights it is a matter of keeping an eye on the hate bar which some DPS do not want to do at all, but if you're going to queue into the lower 50 roulette then this is something you should already be prepared to do if you aren't going with premades.
    (0)

  10. #19
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    LOL I did Brayflox last week without using AOE's with my BLM. No matter if 4,3 or 2 enemies or even a single one. The tank (he was a WAR and nicely equipped, 90 at least) could not hold the Aggro. I gave him more and more time before I attacked, used quelling strikes but still I caught Aggro from Trash and even the boss mobs. To make it even better, the Tank started yelling at me because I was "provocing" enemies as he said. Flarepull is what I could see as provocing. Starting to do damage through regular rotation after giving the tank 10 seconds to gain enmity isn't. I also play a WAR and know that is not the slightest problem to keep hate against 2 AOE spamming BLM's or a BLM/Bard combo. I left on the way to the second boss after a bloody Couerl killed me again, was the 2nd dungeon ever since Release where I was the leaving guy.
    (0)

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