My biggest problem with this system is a direct consequence of this problem. Since you have to wait at a specific spot for a long time, you'll often see a mob of people clustered together, which ruin any views you could have had, and defeat the purpose of the whole thing.

And it also completely destroys any sense of "realism" and immersion. While I'm casually walking through the city and enjoying the sights by myself, and I suddenly come across 30 people fused together into an abomination on top of a lamp, doing absolutely nothing, it just ruins everything, and looks completely ridiculous.

I have to wonder what the hell is SE doing? Why are they relying so much on RNG for such a menial task, and something that's supposed to be enjoyable? It ruins all the fun, the immersion...