Quote Originally Posted by Kurokikaze View Post
Every other MMO accomplishes this without wasting the player's time and progress.
There's still a pretty big variety of MMOs that each have their own take on death (some with XP debt, corpse runs, stat loss, etc.), but yeah, it's definitely more common in modern MMOs to throw the player back into the action as quickly as possible and punish them with a wait or a repair bill.

What was your first MMO? There seems to be a pretty big divide on opinions based on when you jumped into playing games in the genre. I started back with Ultima Online, Everquest and Dark Age of Camelot, all of which had BRUTAL penalties. We got used to it, and it would be silly to try to argue that those games didn't have a big impact on my thoughts about game death.