OH NOES! FFXIV IS DIEING! etc.
OH NOES! FFXIV IS DIEING! etc.
to OP : If you don't like it, don't do it
Yoshi said already this is 3rd way to get good weapon by grind and need time. Why don't you just get high allagan then you can enjoy other content and stop whining? Or if you still want it you can get it sometimes later when SE nerf the content.
People always whining everyday. When SE doesn't give anything, people ask something to do, after SE give new content they whining a lot.
I prefer to see other players outside city doing something that give feels this is MMO while questing/ beast tribe rather than see no one
i feel SE need to take their own advice on these long ass grinds
particularly the 2 point
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This is what I might do - I'm just ignoring these atma/grind/novus bogus quests until they get nerfed. That is fine with me.to OP : If you don't like it, don't do it
Yoshi said already this is 3rd way to get good weapon by grind and need time. Why don't you just get high allagan then you can enjoy other content and stop whining? Or if you still want it you can get it sometimes later when SE nerf the content.
People always whining everyday. When SE doesn't give anything, people ask something to do, after SE give new content they whining a lot.
I prefer to see other players outside city doing something that give feels this is MMO while questing/ beast tribe rather than see no one
Unfortunately, it means the little content they are releasing is irrelevant to me, so I can unsub for now and come back in several months when this stuff is worth the reduced effort. Basically, making a lot of content useless to me and making me wait twice as long until this junk is actually relevant.
But, it's just more months of no sub and doing other things, I guess. That's fine I have other hobbies. Although as a customer, it makes it very easy for me to find a different game and not come back.
Last edited by ApolloGenX; 06-06-2014 at 11:35 PM.
This is really my only issue with it. I don't mind the grind (though 60,000 Myth seems complete bullcrap z.z). I won't have animus for another 2months at this rate, and I won't have novus for 150+ days after that at this rate 8D
Which by then it will already be outdated I bet lol
But anyways it's just not that fun after a while. I'd rather do roulette's because just spamming the 2 HM dungeons and Amdapor gets boring and tedious even if you try and even it out like I do. But in the end, you're just doing the same content a hundred times over. Then a thousand times over yet again >.>
I love the HM dungeons, but roulette at least offers variety after doing it so much the past few months 8D
But the point is it's not fun after a while lol
The unique perspective of Touhou in my own words and why it is different from the typical game or manga c:
https://sites.google.com/site/mytouhouprojectperspective/
Wow... in our development it doesn't mean that all. It means focus is on the customer and customer needs. It means being responsive and efficient in delivering a quality product.
I feel badly for you if this is how it has been interpreted in your work environment =-(
My developers were some of the strongest advocates from moving from waterfall to agile.
lol now i see that again i realize they fail in every point, great SE keep going!
For the grinders, grind is ok, but tell me the difference between getting 13500 myths for Animus and 60000 for novus? i never cared about atmas, that's a 2 day task maybe 1 week with bad luck and little time, but this is cheap design, they are just multiplying the numbers.
Great marketing speak there. I'm sure the bosses would be proud.
What does that even mean?My developers were some of the strongest advocates from moving from waterfall to agile.
Firstly, it's not marketing speak... I was a user of our product and still am. I take my job and responsibility seriously. If I was in marketing, I probably would have mentioned synergy, "revolutionizing"... or some other catchy phrases.... I'm not in marketing... and for good reason =*(
Secondly, it means we moved from the waterfall methodology (sequential long term development) to agile, short iterative and responsive... it's what the previous poster was mentioning. Although I suspect this team is pretty agile.... they just seem to be either not getting and using feedback effectively, or are segmenting their developments and their changes are hitting targets, but there are significant segments that are not being addressed.
Last edited by ApolloGenX; 06-07-2014 at 12:06 AM.
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