I'm for the idea and I played FFXI as a PLD for 6+ years. Yes, people should know how to pull hate, but it's also going to be a nice addition. I like it because if I lose hate, then it will show me how close I am to regaining hate. That way, instead of using my most potential hate grabbing ability that has a long timer, I can instead use a cure or something to get myself back up to the top. It will essentially be the same as FFXI, just visualized with less guess-work.

And also, it baffles me that people complain about this threat indicator being hand-holding, however they defend the anima system to the death saying it shouldn't be removed even after we get chocobos and airships.

The indicator isn't going to auto-give you hate. It is simply going to give you a reasonable gauge of how much you can pull off (as a DPS or healer) or need to pull (as a tank). It's not a gimmick, it's a tool. And honestly it's better than the percentage based gauge they stated they were going to use a couple of months ago.