I can picture people playing with strips of electrical tape on their screen cause they dont want to see mob lvls or hate meter, while theyre at it they can put strips over all their party members hit points, thatll make it extra hard.
I can picture people playing with strips of electrical tape on their screen cause they dont want to see mob lvls or hate meter, while theyre at it they can put strips over all their party members hit points, thatll make it extra hard.
Last edited by syntaxlies; 07-07-2011 at 12:03 AM.
"I like you. Put these fools in their place!" fanboy+troll, the worst of both worlds. Ahaha, Syntaxlies go one better and just turn the monitor off (hardcore mode)![]()
In Final Fantasy XI. Libra is a Lv76 Scholar spell which examines the target's enmity level. Displays enmity values of party members as percentages in the chat window. Information will be displayed to all members in the party. Percentages are based off of the current player on top of the enmity list, which is considered 100%.
Perhaps Libra in FFXIV will tell us their weaknesses, item drops, and so on and so forth. ^^
I dont really post on these forums much but I felt I had to reply to this topic.
I really like this idea, its something ive always wanted to see in an mmo im playing and yet never have. One thing I really hate in mmos is guessing things and hidden stats and vagueness. To me if I have to guess about something or some stat is hidden from any view it may as well not exist to me and takes away a huge part of my "fun factor".
Haveing an indication of your threat level is awesome, this single thing alone would now give me motivation to level up a tanking class. Also playing archer will become a whole lot more fun for me, I will be able visualy see just how hard I can ride a mob before pulling it off the tank and be able to select skills based on that instead of guessing.
Also I am someone who really hates enmity reduce skills as I feel they do nothing.. I just guess that there working and hope for the best..... boring. I want to know some skill is working and adding this visual element of color changing agro icons will be be quite satisfiing to me. Seeing the mobs agro indicator going from orange to green after using one of my archer deagro skills, this gives me motivation to use that skill and satisfaction it is actualy doing something.
I like that there removing the vaguness and guessing factors I really hate in mmos that to me is not fun.
Overall I look forward to this, usualy enmity related stuff is zZzzzZzz when I read about it, just some hidden equations changed. But there making enmity interesting and fun. Good work.
Last edited by Kyra; 07-07-2011 at 12:04 AM.
Why stop there? The next step of difficulty is to just throw a bag over the screen. After that is to turn off the sounds. And after that is to just turn off the computer and go do something else for a little while. You know. Challenge.
Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.
Thats when you know you have truly achieved hardcore status.
and it still sound more reasonable than a option to toggle on and offIn Final Fantasy XI. Libra is a Lv76 Scholar spell which examines the target's enmity level. Displays enmity values of party members as percentages in the chat window. Information will be displayed to all members in the party. Percentages are based off of the current player on top of the enmity list, which is considered 100%.
Perhaps Libra in FFXIV will tell us their weaknesses, item drops, and so on and so forth. ^^
"10 year old response! I expected no less though" trolling again, please take a break from these forums and stop getting emotional.
What, hitting the quote button is hard for you or something?
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