
Originally Posted by
Tebhi
I'm glad this thread was started. I think SE can learn a lot from seeing exactly why people have stopped playing XIV.
My reasons:
Drastic changes - I understand that MMOs evolve, but the changes that are being undertaken are too extreme. I haven't played for a month or two and the game is completely different now (mob size, sp gain, party sp boost, etc.)
Linkshell Exclusion - I always felt like I was cheating on a LS when I'd run into guildies and had a different LS on.
Crafting - I was watching a movie, crafting one day and I realized that I wasn't enjoying the movie or crafting while doing this.
Lack of Incentives - It just felt like there was not a reason to keep sping after a certain point. The best I could do is hit r50 and fight those NMs for shiny stuff, but it just wasn't a good enough carrot to chase.
Repetitiveness - MMOs are repetitive, but it was just too much in XIV. I was doing the same leves over and over, grinding the same mobs repeatedly.
Dwindling Community - The bustling community that I saw at launch was slowly getting smaller and smaller. Eventually, I was in a city with mostly afk people, very quiet crafters and the usuals that hung out in town all day.
SE's Issues - I was really disheartened when Tanaka stepped down.
I'm currently playing RIFT. Honestly, I prefer Final Fantasy's art, music, armoury system and the fact that it's a Final Fantasy game. I'm willing to try this game again at PS3 release, I think. It's tough to say--who knows what will become of RIFT, GW2, etc.
I'll continue to visit this forum to check for updates and discuss issues; I really do enjoy the community (minus the trolls).