Results 1 to 10 of 118

Hybrid View

  1. #1
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by CrossSleet View Post
    ''* After monitoring player progression and reward acquisition in the Binding Coil of Bahamut, further increases in the strength of the Echo have been suspended. Further changes to the Echo may be considered as we continue monitoring player activity in the Binding Coil of Bahamut. ''

    What does that mean? No more 15% echo from the start of Binding Coil?
    It means that the echo will remain at 15%, instead of continuing to increase, as they've realised it's doing its job and an apparently acceptable rate of player success has been achieved in the first coil. In the future, it may continue increasing, but for now Square's saying "it's enough."
    (1)

  2. #2
    Player

    Join Date
    Mar 2014
    Posts
    10
    Quote Originally Posted by Garlyle View Post
    It means that the echo will remain at 15%, instead of continuing to increase, as they've realised it's doing its job and an apparently acceptable rate of player success has been achieved in the first coil. In the future, it may continue increasing, but for now Square's saying "it's enough."
    15% is more than enough for 1-4 still believe 5 needs so work so its abit easier tho.
    (2)

  3. #3
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Boobooman View Post
    15% is more than enough for 1-4 still believe 5 needs so work so its abit easier tho.
    15% is enough to make all the dps checks a joke in Turn 5.

    No amount of echo will save you from dive bombs or twisters. That's something you have to learn past.
    (3)

  4. #4
    Player
    Darkshade's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Markets
    Posts
    358
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Boobooman View Post
    15% is more than enough for 1-4 still believe 5 needs so work so its abit easier tho.
    Do we really need T5 easier than it already is? It's already a joke to carry 2 or more players through that fight. I feel like the final encounters of each coil should remain the most challenging even post nerf.
    (0)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  5. #5
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Darkshade View Post
    Do we really need T5 easier than it already is? It's already a joke to carry 2 or more players through that fight. I feel like the final encounters of each coil should remain the most challenging even post nerf.
    Yeah. May as well start to give free gears if they make it easy, because geez.
    (0)

  6. #6
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Taruranto View Post
    Yeah. May as well start to give free gears if they make it easy, because geez.
    I wouldn't worry about it. Looking at the trends - they are ramping up for an xpac soon. It will all be irrelevant.

    And looking through the notes... just wow @ the amount of QoL changes.

    I question this one: "Teleport can no longer be used when engaged with an enemy." Why? What did this break, and now I cannot repose an enemy and use teleport to escape the location? I don't think I like this change at all.

    This one though "Up to half of any given HUD element can be placed off-screen." THANK YOU SE!!! Between this and the macro interface moving back towards being useful, I feel like my UI is mine to control again.
    (1)
    Last edited by Souljacker; 06-05-2014 at 09:45 PM.

  7. #7
    Player
    Alice_89th's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    670
    Character
    Alisette Dumont
    World
    Moogle
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Boobooman View Post
    15% is more than enough for 1-4 still believe 5 needs so work so its abit easier tho.
    5 is more of a mechanics problem.
    No amount of echo is going to save you from divebombs and twisters.

    Granted, it does make it easier to raise people who do die or do sufficient amounts om damage with people down, but in the end you will need to learn how to dodge.
    (1)