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  1. #1
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Dijana View Post
    Enrage timers stop people wasting hours on something they just can't beat. Ever hear about the LS in FFXI that spent 20 hours trying to beat a boss? SE got huge backlash for that (even though it was the players' own fault for taking it that far) and they ended up putting a 2 hour(?) timer on that fight.

    FFXIV isnt that difficult, and it'd eventually come down to bosses being slowly wittled down to death, or healers running out of MP (but there are easy ways to restore it) so really, it would just remove any challenge from it if there werent enrages.

    Name one fight in the game that has the amount of HP and the basic invulnerability as absolute virtue (before nerf, considering scaling of damage done between XI and XIV). There is no such thing in this game and no fight would last 20+ hours. I don't find this to be a very good argument, as no boss as such an amount of HP.
    (9)

  2. #2
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Noahlimits View Post
    Name one fight in the game that has the amount of HP and the basic invulnerability as absolute virtue (before nerf, considering scaling of damage done between XI and XIV). There is no such thing in this game and no fight would last 20+ hours. I don't find this to be a very good argument, as no boss as such an amount of HP.
    It wasn't AV it was Pandemonium Warden that the group took 18 hours. Guess what square did in response to that. Put enrage timers on him and AV.
    (0)

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