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  1. #11
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kerberon View Post
    The point as I understand it is that low level roulette was implemented to have more players in the low level queue for players that were just starting. Sastasha every time may just mean that there are people repeatedly single option queueing for that dungeon. This may be to farm gear to "twink" or new players in story mode.
    But it was openly admitted that when everyone was getting Sastasha it was due to an error in how roulette worked. People didn't actually "need" Sastasha. DR was putting them there because it was buggy. You know what their "fix" was? Among other things, they took Sastasha out of DR (or at least I've never gotten it, but I get Tam-tara quite a lot).

    I actually DID notice for a while that my roulettes would frequently put me in parties for people who needed the dungeon. Ironically, it was people needing dungeons for their Atma books, nothing to do with new players.

    For the rest of you who replied, explain to me how everyone can possibly need Copperbell HM or Tam-tara SO BADLY that I get them consistently every single day?

    I don't see how allowing us to omit ONE dungeon per week out of all the dungeons, instances, and raids is worth arguing against my suggestion? It would hardly take away from players in need so drastically as to ruin DR entirely. It would be optional, and it would also be very likely that each individual player choosing to use the blacklist/omit function would be choosing something different. There would still be many players able to fill in all the dungeons. We'd all just be a little happier to do it, not having to do Tam-tara for the umpteenth time. Sounds to me like you're all just trolling.

    Thanks to those of you who do support this idea. It's nice to know the forums aren't inhabited purely by trolls =)
    (0)

  2. #12
    Player
    Kerberon's Avatar
    Join Date
    Apr 2014
    Posts
    290
    Character
    Lughna Ravensworn
    World
    Excalibur
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by RakaMaimhov View Post
    Thanks to those of you who do support this idea. It's nice to know the forums aren't inhabited purely by trolls =)
    Sigh, getting called a troll because I don't believe that bugs are a reason to demolish the whole concept which is what you are asking for.
    (6)

  3. #13
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    You're getting put into those dungeons because other people are queueing up for them, and their group was at the top of the matching list when your turn came up to be slotted into a group. The reason people are doing those dungeons is sort of irrelevant; people are trying to queue for them, and the roulette system is helping fill those groups up. Allowing you to "opt-out" of a certain dungeon or influence what you get matched into in any way goes against the whole reason that it exists. (For example, Stone Vigil would probably get pretty heinous queue times, because a huge number of people would opt out of it for their low-level roulette.)
    (3)

  4. #14
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by RakaMaimhov View Post
    Thanks to those of you who do support this idea. It's nice to know the forums aren't inhabited purely by trolls =)
    Right back at you.

    Do I enjoy Duty Roulette? No. That's why I rarely use it (only when I'm bored enough). I'd much rather enjoy tomestone farming with friends, which certainly isn't difficult, and the Gil is laughable in the grand scheme of things.

    You effectively want the system to work for you, when it isn't meant to. It's there to reduce queue times of people who want to do that content. You're taking the bribe to help them do that content. If you don't want to do that content, don't take the bribe, it's that simple. Having it both ways (taking the bribe without helping Copperbell ever) would completely undermine the system in place.
    (4)

  5. #15
    Player
    Ryuukishi's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Cara Northswain
    World
    Cactuar
    Main Class
    Pugilist Lv 100
    It's been said already but the entire point of the Duty Roulette is to bribe you into helping other people complete the content that they need, rather than you just picking the content that would otherwise be your first choice. Being able to pick and choose what content you're eligible to get in Roulette would 100% defeat the purpose of it existing at all.
    (2)

  6. #16
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kerberon View Post
    Sigh, getting called a troll because I don't believe that bugs are a reason to demolish the whole concept which is what you are asking for.
    If you had bothered to actually read my reply, you would have seen that I didn't specifically call YOU a troll at all. In fact, I said: "For the rest of you who replied." Therefore pretty much excluding you from being called a troll ENTIRELY. Thanks for taking personal offense when I made it a point NOT to offend you. That really helps derail the thread.

    Please explain to me how allowing each player to omit ONE dungeon/instance from the roulettes (and being able to change them weekly or so for variety) would "demolish the whole concept"

    I guess I'm missing what roulette is about? Isn't it for variety? Isn't it to fill slots in dungeons for players in need? Not getting the same thing every day? I fail to see how everyone needs THE SAME INSTANCE so badly and *ONLY I CAN HELP THEM*. Maybe I want to help out people in a different place for a change? AS THE TERM ROULETTE IMPLIES.

    I'm done reiterating myself over and over. Go ahead and keep at it with our 1-line replies. I've got roulettes to do. >.>

    Quote Originally Posted by Ryuukishi View Post
    It's been said already but the entire point of the Duty Roulette is to bribe you into helping other people complete the content that they need, rather than you just picking the content that would otherwise be your first choice. Being able to pick and choose what content you're eligible to get in Roulette would 100% defeat the purpose of it existing at all.
    Not really.

    I'm sure players need help in dungeons other than Copperbell HM and Tam-Tara. I'd like to help those people, too. I enjoy roulette when It's not the same exact dungeon every day. Believe it or not, but I like helping other people get things accomplished.
    (0)
    Last edited by RakaMaimhov; 06-04-2014 at 05:42 AM.

  7. #17
    Player
    Ryuukishi's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Cara Northswain
    World
    Cactuar
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by RakaMaimhov View Post
    I guess I'm missing what roulette is about? Isn't it for variety?
    Roulette is about getting an additional reward in exchange for agreeing to do content you might not want to do, but that other people need help with. If Copperbell comes up, that means someone needed help with Copperbell. If Tam-Tara comes up, that means someone needed help with Tam-Tara. And by queuing for Roulette you signed up to help them.

    If you just want to pick a specific dungeon to do, then just pick that dungeon and ignore the Roulette. That's really all there is to it.
    (3)

  8. #18
    Player
    Elvie's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    29
    Character
    Betynna Flyte
    World
    Zodiark
    Main Class
    Archer Lv 50
    Quote Originally Posted by RakaMaimhov View Post
    Please explain to me how allowing each player to omit ONE dungeon/instance from the roulettes (and being able to change them weekly or so for variety) would "demolish the whole concept"

    I guess I'm missing what roulette is about? Isn't it for variety? Isn't it to fill slots in dungeons for players in need? Not getting the same thing every day? I fail to see how everyone needs THE SAME INSTANCE so badly and *ONLY I CAN HELP THEM*. Maybe I want to help out people in a different place for a change? AS THE TERM ROULETTE IMPLIES.

    The point you seem to be missing is that you seem to think that everyone would blacklist each dungeon to an equal extent, and so magically continue to fill needed parties for unpopular dungeons within a reasonable time. That's just not realistic in the slightest. unpopular dungeons would become ghostlands and people who need them for quests would never get to do them, thus defeating the whole purpose of Roulette (as has been pointed out to you, repeatedly. It seems to be you that is missing the point, not everyone else).
    (1)

  9. #19
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by RakaMaimhov View Post
    But it was openly admitted that when everyone was getting Sastasha it was due to an error in how roulette worked. People didn't actually "need" Sastasha. DR was putting them there because it was buggy. You know what their "fix" was? Among other things, they took Sastasha out of DR (or at least I've never gotten it, but I get Tam-tara quite a lot).
    No, they didn't take Sastasha out of DR. It's still part of it. They just fixed the bug which originally made it get selected without specific reason for selecting it.


    Quote Originally Posted by RakaMaimhov View Post
    I actually DID notice for a while that my roulettes would frequently put me in parties for people who needed the dungeon. Ironically, it was people needing dungeons for their Atma books, nothing to do with new players.
    It only looks at whether someone queued specifically for that dungeon. Of course, new players who need it to continue the storyline are a major reason why SE is concerned about making sure those queues can be filled, but everyone trying to queue for a dungeon, whatever their reason, is given the same benefit.


    Quote Originally Posted by RakaMaimhov View Post
    I don't see how allowing us to omit ONE dungeon per week out of all the dungeons, instances, and raids is worth arguing against my suggestion?
    If it was limited to only being able to omit the dungeon you ran last, that might work. It would still help solve the issue with getting tired of repeatedly getting the same one, without running the risk that everyone would omit the same dungeon and that one couldn't fill queues. But being able to choose whichever one you want and permanently omit it would leave open the problem that DF was put there to solve.

    [EDIT: By "the dungeon you ran last" I mean the one you completed last. If it excluded the one you last entered or were assigned by DR, it could exacerbate the issue with people leaving as soon as the dungeon loads.]


    Quote Originally Posted by RakaMaimhov View Post
    I guess I'm missing what roulette is about? Isn't it for variety? Isn't it to fill slots in dungeons for players in need? Not getting the same thing every day?
    No, Yes, and No.
    It's not for variety and has nothing to do with getting or not getting the same thing every day. If you want variety, you can select a dungeon of your choice and pick a different one every day. That has always been available and didn't need a Roulette feature to provide it. Roulette was put in in order to make sure that all of the dungeons can get a full group whenever somebody needs them.


    Quote Originally Posted by TheFluffyCat View Post
    on a similar note, it would be really nice if Duty Roulette excluded dungeons that you haven't already manually queued for once before. As I've been leveling up, I've inadvertently unlocked a couple of the optional instances without really feeling ready to tackle them in a DR setting...and have felt underprepared when placed into it for the first time via Roulette, which I think isn't fair to the group.

    It would be awesome if they could add a condition to DR to wait until you've manually checked the box to run a given dungeon one time prior to including it in the list of available random results. Once you've run it once on your terms, then it gets put into the list for all future Roulette adventures.
    I agree with this suggestion. It should only go into Roulette once you've completed it once.
    (3)
    Last edited by Niwashi; 06-04-2014 at 06:04 AM.

  10. #20
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by RakaMaimhov View Post
    If you had bothered to actually read my reply, you would have seen that I didn't specifically call YOU a troll at all. In fact, I said: "For the rest of you who replied." Therefore pretty much excluding you from being called a troll ENTIRELY. Thanks for taking personal offense when I made it a point NOT to offend you. That really helps derail the thread.
    uh

    Quote Originally Posted by RakaMaimhov View Post
    Thanks to those of you who do support this idea. It's nice to know the forums aren't inhabited purely by trolls =)
    This is an entire paragraph, and the two sentences are clearly intended to be related. The "for the rest of you who replied" line that you're referring to is halfway up the post.

    You're trolling more than anyone else here. And I'm out.
    (2)

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