Quote Originally Posted by Kerberon View Post
The point as I understand it is that low level roulette was implemented to have more players in the low level queue for players that were just starting. Sastasha every time may just mean that there are people repeatedly single option queueing for that dungeon. This may be to farm gear to "twink" or new players in story mode.
But it was openly admitted that when everyone was getting Sastasha it was due to an error in how roulette worked. People didn't actually "need" Sastasha. DR was putting them there because it was buggy. You know what their "fix" was? Among other things, they took Sastasha out of DR (or at least I've never gotten it, but I get Tam-tara quite a lot).

I actually DID notice for a while that my roulettes would frequently put me in parties for people who needed the dungeon. Ironically, it was people needing dungeons for their Atma books, nothing to do with new players.

For the rest of you who replied, explain to me how everyone can possibly need Copperbell HM or Tam-tara SO BADLY that I get them consistently every single day?

I don't see how allowing us to omit ONE dungeon per week out of all the dungeons, instances, and raids is worth arguing against my suggestion? It would hardly take away from players in need so drastically as to ruin DR entirely. It would be optional, and it would also be very likely that each individual player choosing to use the blacklist/omit function would be choosing something different. There would still be many players able to fill in all the dungeons. We'd all just be a little happier to do it, not having to do Tam-tara for the umpteenth time. Sounds to me like you're all just trolling.

Thanks to those of you who do support this idea. It's nice to know the forums aren't inhabited purely by trolls =)