Quote Originally Posted by Camate View Post
Greetings,

Currently, we’re not planning to make any adjustments in relation to PvP rewards.
Should there be any change, we’ll be sure to let you know.
The way the current system is, you basically have 3 groups of people:

1) Hardcore PvPers who either trade wins, or solo queue, or otherwise spam PvP until they have a full set of iLVL 100 PvP gear (obtaining it VERY quickly) and just crushing anyone who opposes them because the gear gap is so huge that skill doesn't even matter anymore
2) Complete newbies who enter PvP with AF1 (or worse) gear, often not even with so much as a relic weapon, much less any PvP gear
3) Average players who are interested in PvP, but don't have the time to spam PvP forever to get the best gear quickly

I guess the current system is rad for Group 1, which is a total minority. Group 3 is probably the largest group, but I imagine most of them are quickly discouraging from PvPing after getting Group 1 on the opposite team and/or Group 2 on the same team often enough.

All in all, the way PvP is set up, doesn't really do much to encourage anyone new to try out PvP. No one wants to do 100s and 100s and 1000s of wins to get this stuff, besides I guess the win traders, and people who solo queue as tank. Everyone else has probably given up on PvP by now (and rightfully so).