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  1. #11
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    Well, one thing I'd like to add is that when trying to get back into rotation, if a DRG misses HT, getting back to rotation will take 6 skills every miss adding one. If missing with Impulse Drive, the amount of skills needed increases as well, but in addition, it messes up the ideal rotation, and same goes to HT while in middle of a rotation, and the only way to get back into the ideal rotation in which a DoT/debuff/buff is applied right before/after the old one expires, is to start the whole 24 skill rotation over.

    So after all these many, many replies to this thread, (A lot more than what I expected.), I feel I understand the pros and cons of DRGs and Monks somewhat better, so I would be content if DRGs had something similar to Monk's INT reduction debuff, thus making it feel a little less like being there only for Bards.
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    Last edited by Jollyy5; 05-30-2014 at 02:27 AM.